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	correctly check if the scene node is enabled in client_is_rendered_on_mon
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							| @ -241,7 +241,8 @@ client_is_rendered_on_mon(Client *c, Monitor *m) | ||||
| 	 * but rather actual displaying of the pixels. | ||||
| 	 * Usually VISIBLEON suffices and is also faster. */ | ||||
| 	struct wlr_surface_output *s; | ||||
| 	if (!c->scene->node.enabled) | ||||
| 	int unused_lx, unused_ly; | ||||
| 	if (!wlr_scene_node_coords(&c->scene->node, &unused_lx, &unused_ly)) | ||||
| 		return 0; | ||||
| 	wl_list_for_each(s, &client_surface(c)->current_outputs, link) | ||||
| 		if (s->output == m->wlr_output) | ||||
|  | ||||
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	 Leonardo Hernández Hernández
						Leonardo Hernández Hernández