Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							8f0ce672d3 
							
						 
					 
					
						
						
							
							simplify  
						
						
						
						
					 
					
						2020-09-10 06:01:18 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							143dce094c 
							
						 
					 
					
						
						
							
							fix multi monitors further  
						
						... 
						
						
						
						Fix layer surfaces without an exculsive area by using the right x and y
for the current monitor (by Stivvo). 
						
						
					 
					
						2020-09-09 17:13:30 +02:00 
						 
				 
			
				
					
						
							
							
								Bonicgamer 
							
						 
					 
					
						
						
							
							
						
						
						
							
						
						
							4915214e47 
							
						 
					 
					
						
						
							
							Made scalebox the way sway does it  
						
						
						
						
					 
					
						2020-09-08 14:53:34 -04:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							62250661cf 
							
						 
					 
					
						
						
							
							remove unneeded line  
						
						... 
						
						
						
						The bug was caused by usable_area's x and y not being set in
arrangelayers. For example if on a 2nd HD monitor, x should be 1920
while the first one ends at 1919. So I don't see why m->m should be
recalculated after creating the monitor. 
						
						
					 
					
						2020-09-08 13:36:46 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							68412d8957 
							
						 
					 
					
						
						
							
							try to fix again  
						
						... 
						
						
						
						Calculate x and y of usable_area, not just width and heigth. 
						
						
					 
					
						2020-09-08 12:49:05 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							69847872bb 
							
						 
					 
					
						
						
							
							fix multi monitors  
						
						... 
						
						
						
						If you don't recalculate the monitor's geometry before arranging,
clients get arranged in the first monitor. I don't understand why this
fixes the bug since tile() uses m->w rather than m->m, nor why it needs
to be recalculated after creating the monitor but sway does it too.
Although not necessary to fix the bug I also made arrangelayer() do like
sway again and recalculate usable_area instead of reusing m->m, since
m->m seems to be incorrect until it gets recalculated shortly after in
arrange(), so I suspect that leaving usable_area = m->m will cause
issues under certain circumstances.
Someone with a multi-monitor setup or better knowledge of Wayland may be
able to figure out the cause of the bug. For now, this makes layer shell
work. 
						
						
					 
					
						2020-09-08 10:28:29 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							79f3bbaf38 
							
						 
					 
					
						
						
							
							remove variable  
						
						
						
						
					 
					
						2020-09-06 19:59:58 +02:00 
						 
				 
			
				
					
						
							
							
								Stivvo 
							
						 
					 
					
						
						
						
						
							
						
						
							d8570d5ceb 
							
						 
					 
					
						
						
							
							Allow borderpx = 0  
						
						
						
						
					 
					
						2020-09-06 12:20:41 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							52a4d3a1e5 
							
						 
					 
					
						
						
							
							use size_t for lengths  
						
						
						
						
					 
					
						2020-09-05 18:29:39 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							9743778d09 
							
						 
					 
					
						
						
							
							rename variable and merge 2 lines  
						
						
						
						
					 
					
						2020-09-05 14:15:03 +02:00 
						 
				 
			
				
					
						
							
							
								Stivvo 
							
						 
					 
					
						
						
						
						
							
						
						
							621d4c9173 
							
						 
					 
					
						
						
							
							Toggle fullscreen on all clients  
						
						... 
						
						
						
						mod+e allows to toggle fullscreen any client, even those who don't
support it themselves 
						
						
					 
					
						2020-09-05 11:22:24 +02:00 
						 
				 
			
				
					
						
							
							
								Stivvo 
							
						 
					 
					
						
						
						
						
							
						
						
							d9cf3e064c 
							
						 
					 
					
						
						
							
							Handle new windows  
						
						... 
						
						
						
						Windows lose fullscreen state when a new window is created in the same
tag 
						
						
					 
					
						2020-09-05 11:02:13 +02:00 
						 
				 
			
				
					
						
							
							
								Stivvo 
							
						 
					 
					
						
						
						
						
							
						
						
							73d717a924 
							
						 
					 
					
						
						
							
							isfullscreen int  
						
						
						
						
					 
					
						2020-09-05 10:40:52 +02:00 
						 
				 
			
				
					
						
							
							
								Stivvo 
							
						 
					 
					
						
						
						
						
							
						
						
							bd222cb75d 
							
						 
					 
					
						
						
							
							Same fscreen func for xdg and xwayland  
						
						
						
						
					 
					
						2020-09-05 10:40:52 +02:00 
						 
				 
			
				
					
						
							
							
								Stivvo 
							
						 
					 
					
						
						
						
						
							
						
						
							dd2adb38ae 
							
						 
					 
					
						
						
							
							Fullscreen xwayland  
						
						
						
						
					 
					
						2020-09-05 10:40:52 +02:00 
						 
				 
			
				
					
						
							
							
								Stivvo 
							
						 
					 
					
						
						
						
						
							
						
						
							aeae3dadbb 
							
						 
					 
					
						
						
							
							Unlink fullscreen  
						
						
						
						
					 
					
						2020-09-05 10:37:59 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							6b25e7ef27 
							
						 
					 
					
						
						
							
							simplify  
						
						
						
						
					 
					
						2020-09-05 06:58:54 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							8ee0200877 
							
						 
					 
					
						
						
							
							use unsigned int for loop indexes  
						
						
						
						
					 
					
						2020-09-04 21:36:43 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							ae798c694a 
							
						 
					 
					
						
						
							
							Don't let overlays lose focus  
						
						... 
						
						
						
						if you open a new window while an overlay is mapped, the overlay should
stay focused 
						
						
					 
					
						2020-09-04 21:35:48 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							8de18f9bb4 
							
						 
					 
					
						
						
							
							fix restoring pointer focus  
						
						... 
						
						
						
						I don't know why I thought it was working before. Maybe I should go do
something else. 
						
						
					 
					
						2020-09-04 21:14:02 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							71572521e9 
							
						 
					 
					
						
						
							
							improve code style  
						
						
						
						
					 
					
						2020-09-04 18:45:30 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							9308a90d11 
							
						 
					 
					
						
						
							
							remove comment  
						
						... 
						
						
						
						I don't know why it wasn't working before but now it does ¯\(ツ)/¯
(it wasn't caused by the just removed code either) 
						
						
					 
					
						2020-09-04 18:04:20 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							8e81c90f31 
							
						 
					 
					
						
						
							
							remove mysterious code  
						
						... 
						
						
						
						Why would a surface that's not keyboard interactive get focused? Let's
remove this for now and see if issues arise. 
						
						
					 
					
						2020-09-04 17:38:37 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							2d84c74657 
							
						 
					 
					
						
						
							
							focus the previous client in the similar code too  
						
						
						
						
					 
					
						2020-09-04 17:38:04 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							068352e888 
							
						 
					 
					
						
						
							
							refocus old client  
						
						... 
						
						
						
						When a layer surface is destroyed focus should be returned to the last
client. Luckily if there are multiple overlays the previous overlay
still gets focused. 
						
						
					 
					
						2020-09-04 17:21:48 +02:00 
						 
				 
			
				
					
						
							
							
								Stivvo 
							
						 
					 
					
						
						
						
						
							
						
						
							43bd806291 
							
						 
					 
					
						
						
							
							Restore windows after fullscreen  
						
						... 
						
						
						
						Store position and size of windows before going fullscreen. This is more
efficient than arrange() and also works with floating windows
All the clients keep their original position because arrange() isn't
used after quitting fullscreen 
						
						
					 
					
						2020-09-04 17:11:26 +02:00 
						 
				 
			
				
					
						
							
							
								Stivvo 
							
						 
					 
					
						
						
						
						
							
						
						
							4b1ab7804b 
							
						 
					 
					
						
						
							
							No borders on fullscreen windows  
						
						... 
						
						
						
						Some code has been borrowed from the smartBorders patch 
						
						
					 
					
						2020-09-04 17:09:42 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							4341deae8f 
							
						 
					 
					
						
						
							
							fix alhpabetical order  
						
						
						
						
					 
					
						2020-09-04 17:01:34 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							5dc9460044 
							
						 
					 
					
						
						
							
							simplify focus leave condition  
						
						
						
						
					 
					
						2020-09-04 16:42:14 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							35b93669f1 
							
						 
					 
					
						
						
							
							reuse motionnotify()  
						
						
						
						
					 
					
						2020-09-04 15:35:04 +02:00 
						 
				 
			
				
					
						
							
							
								Stivvo 
							
						 
					 
					
						
						
						
						
							
						
						
							06982a56b5 
							
						 
					 
					
						
						
							
							Toggle fullscreen  
						
						
						
						
					 
					
						2020-09-04 14:04:19 +02:00 
						 
				 
			
				
					
						
							
							
								Stivvo 
							
						 
					 
					
						
						
						
						
							
						
						
							60f0b667b1 
							
						 
					 
					
						
						
							
							Basic fullscreen  
						
						
						
						
					 
					
						2020-09-04 12:44:09 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							d98ca07a64 
							
						 
					 
					
						
						
							
							enable pointer on layer surfaces  
						
						
						
						
					 
					
						2020-09-04 07:42:51 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							b26ede4727 
							
						 
					 
					
						
						
							
							more TODOs  
						
						
						
						
					 
					
						2020-09-03 18:59:27 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							4017a27b67 
							
						 
					 
					
						
						
							
							fix focus leave condition  
						
						... 
						
						
						
						needs refactoring and testing 
						
						
					 
					
						2020-09-03 18:58:27 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							b4d9a8662f 
							
						 
					 
					
						
						
							
							send pressed keys to topmost layer surface  
						
						
						
						
					 
					
						2020-09-03 18:34:41 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							5d4eadeb8e 
							
						 
					 
					
						
						
							
							remove blank line  
						
						
						
						
					 
					
						2020-08-29 08:42:17 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							3203d1bafd 
							
						 
					 
					
						
						
							
							don't handle failed calloc  
						
						... 
						
						
						
						be consistent with the rest of the code 
						
						
					 
					
						2020-08-29 08:41:51 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							ddd3c2ad7e 
							
						 
					 
					
						
						
							
							order variables more how like they are initialized  
						
						
						
						
					 
					
						2020-08-29 07:42:47 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							2c08d0b421 
							
						 
					 
					
						
						
							
							Reuse render() and struct timespec *now  
						
						
						
						
					 
					
						2020-08-28 09:00:03 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							03c020f058 
							
						 
					 
					
						
						
							
							reuse m->m  
						
						
						
						
					 
					
						2020-08-27 06:45:26 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							1473d03293 
							
						 
					 
					
						
						
							
							remove comment  
						
						... 
						
						
						
						wlr_output_layout_get_box internally calls
wlr_output_effective_resolution 
						
						
					 
					
						2020-08-27 06:04:57 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							c9f92bdd0e 
							
						 
					 
					
						
						
							
							set a monitor geometry only when creating it  
						
						... 
						
						
						
						Lets layers with an exclusive area shrink the usable area 
						
						
					 
					
						2020-08-27 05:22:27 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							b8a6d3e86a 
							
						 
					 
					
						
						
							
							render in the same order as sway  
						
						
						
						
					 
					
						2020-08-27 05:03:01 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							e13d193346 
							
						 
					 
					
						
						
							
							correct variable name  
						
						
						
						
					 
					
						2020-08-26 19:52:03 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							ce7bc8125d 
							
						 
					 
					
						
						
							
							rename functions too  
						
						
						
						
					 
					
						2020-08-26 19:51:08 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							e69c3d7336 
							
						 
					 
					
						
						
							
							remove extra space  
						
						
						
						
					 
					
						2020-08-26 19:16:13 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							b35182f519 
							
						 
					 
					
						
						
							
							render layer surfaces  
						
						
						
						
					 
					
						2020-08-26 19:04:30 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							1e2dde6674 
							
						 
					 
					
						
						
							
							improve naming  
						
						... 
						
						
						
						rename Layer to LayerSurface; layer should refer to overlay, top, bottom
or background
LayerSurface variables are always called layersurface
wlr_layer_surface_v1 variables are always called wlr_layer_surface 
						
						
					 
					
						2020-08-26 17:33:17 +02:00 
						 
				 
			
				
					
						
							
							
								Guido Cella 
							
						 
					 
					
						
						
						
						
							
						
						
							05df9201b3 
							
						 
					 
					
						
						
							
							layer shell initial attempt  
						
						
						
						
					 
					
						2020-08-24 07:04:34 +02:00