/* Taken from https://github.com/djpohly/dwl/issues/466 */ #define COLOR(hex) { ((hex >> 24) & 0xFF) / 255.0f, \ ((hex >> 16) & 0xFF) / 255.0f, \ ((hex >> 8) & 0xFF) / 255.0f, \ (hex & 0xFF) / 255.0f } /* appearance */ static const int sloppyfocus = 1; /* focus follows mouse */ static const int bypass_surface_visibility = 0; /* 1 means idle inhibitors will disable idle tracking even if it's surface isn't visible */ static const int smartborders = 1; static const int smartgaps = 0; /* 1 means no outer gap when there is only one window */ static const int monoclegaps = 0; /* 1 means outer gaps in monocle layout */ static const unsigned int borderpx = 1; /* border pixel of windows */ static const unsigned int gappih = 10; /* horiz inner gap between windows */ static const unsigned int gappiv = 10; /* vert inner gap between windows */ static const unsigned int gappoh = 10; /* horiz outer gap between windows and screen edge */ static const unsigned int gappov = 10; /* vert outer gap between windows and screen edge */ static const char *cursortheme = NULL; /* theme from /usr/share/cursors/xorg-x11 or ${XCURSOR_PATH} */ static const char cursorsize[] = "24"; static const float bordercolor[] = COLOR(0x444444ff); static const float focuscolor[] = COLOR(0x005577ff); static const float urgentcolor[] = COLOR(0xff0000ff); /* To conform the xdg-protocol, set the alpha to zero to restore the old behavior */ static const float fullscreen_bg[] = {0.1, 0.1, 0.1, 0.0}; /* You can also use glsl colors */ static const float default_opacity = 0.75; /* tagging - TAGCOUNT must be no greater than 31 */ #define TAGCOUNT (9) /* logging */ static int log_level = WLR_ERROR; static const Rule rules[] = { /* app_id title tags mask isfloating alpha monitor */ /* examples: { "Gimp", NULL, 0, 1, default_alpha, -1 }, { "Alacritty",NULL, 1 << 2, 0, 1.0, -1 }, */ { "firefox", NULL, 1 << 8, 0, default_opacity, -1 }, }; /* layout(s) */ static const Layout layouts[] = { /* symbol arrange function */ { "[]=", tile }, { "><>", NULL }, /* no layout function means floating behavior */ { "[M]", monocle }, { NULL, NULL }, }; /* monitors * The order in which monitors are defined determines their position. * Non-configured monitors are always added to the left. */ static const MonitorRule monrules[] = { /* name mfact nmaster scale layout rotate/reflect x y resx resy rate adaptive custom*/ /* example of a HiDPI laptop monitor at 120Hz: { "eDP-1", 0.5, 1, 2, &layouts[0], WL_OUTPUT_TRANSFORM_NORMAL, 0, 0, 0, 0, 120.000, 1, 0}, */ /* defaults */ { NULL, 0.55, 1, 1, &layouts[0], WL_OUTPUT_TRANSFORM_NORMAL, 0, 0, 0, 0, 0, 0, 1}, }; /* keyboard */ static const struct xkb_rule_names xkb_rules = { /* can specify fields: rules, model, layout, variant, options */ /* example: .options = "ctrl:nocaps", */ .options = NULL, }; /* numlock and capslock */ static const int numlock = 1; static const int capslock = 0; static const int repeat_rate = 25; static const int repeat_delay = 600; /* Trackpad */ static const int tap_to_click = 1; static const int tap_and_drag = 1; static const int drag_lock = 1; static const int natural_scrolling = 0; static const int disable_while_typing = 1; static const int left_handed = 0; static const int middle_button_emulation = 0; /* You can choose between: LIBINPUT_CONFIG_SCROLL_NO_SCROLL LIBINPUT_CONFIG_SCROLL_2FG LIBINPUT_CONFIG_SCROLL_EDGE LIBINPUT_CONFIG_SCROLL_ON_BUTTON_DOWN */ static const enum libinput_config_scroll_method scroll_method = LIBINPUT_CONFIG_SCROLL_2FG; /* You can choose between: LIBINPUT_CONFIG_CLICK_METHOD_NONE LIBINPUT_CONFIG_CLICK_METHOD_BUTTON_AREAS LIBINPUT_CONFIG_CLICK_METHOD_CLICKFINGER */ static const enum libinput_config_click_method click_method = LIBINPUT_CONFIG_CLICK_METHOD_BUTTON_AREAS; /* You can choose between: LIBINPUT_CONFIG_SEND_EVENTS_ENABLED LIBINPUT_CONFIG_SEND_EVENTS_DISABLED LIBINPUT_CONFIG_SEND_EVENTS_DISABLED_ON_EXTERNAL_MOUSE */ static const uint32_t send_events_mode = LIBINPUT_CONFIG_SEND_EVENTS_ENABLED; /* You can choose between: LIBINPUT_CONFIG_ACCEL_PROFILE_FLAT LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE */ static const enum libinput_config_accel_profile accel_profile = LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE; static const double accel_speed = 0.0; /* You can choose between: LIBINPUT_CONFIG_TAP_MAP_LRM -- 1/2/3 finger tap maps to left/right/middle LIBINPUT_CONFIG_TAP_MAP_LMR -- 1/2/3 finger tap maps to left/middle/right */ static const enum libinput_config_tap_button_map button_map = LIBINPUT_CONFIG_TAP_MAP_LRM; /* Autostart */ static const char *const autostart[] = { "sh", "-c", "swaybg --image /xap/local/background", NULL, NULL /* terminate */ }; /* If you want to use the windows key for MODKEY, use WLR_MODIFIER_LOGO */ #define MODKEY WLR_MODIFIER_ALT #define TAGKEYS(KEY,TAG) \ { MODKEY, KEY, view, {.ui = 1 << TAG} }, \ { MODKEY|WLR_MODIFIER_CTRL, KEY, toggleview, {.ui = 1 << TAG} }, \ { MODKEY|WLR_MODIFIER_SHIFT, KEY, tag, {.ui = 1 << TAG} }, \ { MODKEY|WLR_MODIFIER_CTRL|WLR_MODIFIER_SHIFT,KEY,toggletag, {.ui = 1 << TAG} } /* helper for spawning shell commands in the pre dwm-5.0 fashion */ #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } } /* commands */ static const char *termcmd[] = { "foot", NULL }; static const char *menucmd[] = { "bemenu-run", NULL }; #include "keys.h" static const Key keys[] = { /* modifier key function argument */ { MODKEY, Key_p, spawn, {.v = menucmd} }, { MODKEY|WLR_MODIFIER_SHIFT, Key_Return, spawn, {.v = termcmd} }, { MODKEY, Key_j, focusstack, {.i = +1} }, { MODKEY, Key_k, focusstack, {.i = -1} }, { MODKEY, Key_i, incnmaster, {.i = +1} }, { MODKEY, Key_d, incnmaster, {.i = -1} }, { MODKEY, Key_h, setmfact, {.f = -0.05} }, { MODKEY, Key_l, setmfact, {.f = +0.05} }, { MODKEY, Key_Return, zoom, {0} }, { MODKEY, Key_Tab, view, {0} }, { MODKEY|WLR_MODIFIER_SHIFT, Key_c, killclient, {0} }, { MODKEY, Key_o, setopacity, {.f = +0.1} }, { MODKEY|WLR_MODIFIER_SHIFT, Key_o, setopacity, {.f = -0.1} }, { MODKEY, Key_t, setlayout, {.v = &layouts[0]} }, { MODKEY, Key_f, setlayout, {.v = &layouts[1]} }, { MODKEY, Key_m, setlayout, {.v = &layouts[2]} }, { MODKEY, Key_space, setlayout, {0} }, { MODKEY|WLR_MODIFIER_SHIFT, Key_space, togglefloating, {0} }, { MODKEY, Key_e, togglefullscreen, {0} }, { MODKEY, Key_0, view, {.ui = ~0} }, { MODKEY|WLR_MODIFIER_SHIFT, Key_0, tag, {.ui = ~0} }, { MODKEY, Key_comma, focusmon, {.i = WLR_DIRECTION_LEFT} }, { MODKEY, Key_period, focusmon, {.i = WLR_DIRECTION_RIGHT} }, { MODKEY|WLR_MODIFIER_SHIFT, Key_comma, tagmon, {.i = WLR_DIRECTION_LEFT} }, { MODKEY|WLR_MODIFIER_SHIFT, Key_period, tagmon, {.i = WLR_DIRECTION_RIGHT} }, TAGKEYS( Key_1, 0), TAGKEYS( Key_2, 1), TAGKEYS( Key_3, 2), TAGKEYS( Key_4, 3), TAGKEYS( Key_5, 4), TAGKEYS( Key_6, 5), TAGKEYS( Key_7, 6), TAGKEYS( Key_8, 7), TAGKEYS( Key_9, 8), { MODKEY|WLR_MODIFIER_SHIFT, Key_q, quit, {0} }, /* Ctrl-Alt-Backspace and Ctrl-Alt-Fx used to be handled by X server */ { WLR_MODIFIER_CTRL|WLR_MODIFIER_ALT,Key_BackSpace, quit, {0} }, #define CHVT(KEY,n) { WLR_MODIFIER_CTRL|WLR_MODIFIER_ALT, KEY, chvt, {.ui = (n)} } CHVT(Key_F1, 1), CHVT(Key_F2, 2), CHVT(Key_F3, 3), CHVT(Key_F4, 4), CHVT(Key_F5, 5), CHVT(Key_F6, 6), CHVT(Key_F7, 7), CHVT(Key_F8, 8), CHVT(Key_F9, 9), CHVT(Key_F10, 10), CHVT(Key_F11, 11), CHVT(Key_F12, 12), }; static const Button buttons[] = { { MODKEY, BTN_LEFT, moveresize, {.ui = CurMove} }, { MODKEY, BTN_MIDDLE, togglefloating, {0} }, { MODKEY, BTN_RIGHT, moveresize, {.ui = CurResize} }, };