From 3d9614a4f3fa0ea0366f885ea682b9a0e490c7c2 Mon Sep 17 00:00:00 2001 From: Stivvo <48280463+Stivvo@users.noreply.github.com> Date: Wed, 30 Dec 2020 15:58:12 +0100 Subject: [PATCH] Updated Patches (markdown) --- Patches.md | 1 - 1 file changed, 1 deletion(-) diff --git a/Patches.md b/Patches.md index 90ae5f6..de7e121 100644 --- a/Patches.md +++ b/Patches.md @@ -24,7 +24,6 @@ Please ensure that the only changes in that branch are those needed for the patc * [pointerConstraints](https://github.com/djpohly/dwl/compare/master...Bonicgamer:pointerconstraints0.patch): basic pointer constraints | Updated: 9/20/2020 Hotfix: 6:24PM * [focusMonPointer](https://github.com/djpohly/dwl/compare/master...Stivvo:focusMonPointer.patch): ``focusmon()`` moves the cursor to the focused monitor * [makeDesktop](https://github.com/djpohly/dwl/compare/master...Stivvo:makeDesktop.patch): Support for ``make install`` and ``make uninstall``, which also installs a .desktop file to start dwl from a display manager -* [outputOrder](https://github.com/djpohly/dwl/compare/master...Stivvo:outputOrder.patch): The order in which monitors are defined in ``monrules[]`` aligns them on the horizontal axis (first is leftmost), requires [handleUnplug](https://github.com/djpohly/dwl/compare/master...Stivvo:outputOrder.patch), which hasn't been merged yet * [output-power-management](https://github.com/guidocella/dwl/compare/layer-shell...guidocella:output-power-management.patch): Implement the output-power-management protocol. I don't know what this is used by, but here it is in case you need it (based on the layer shell pull request) * [restoreTiling](https://github.com/djpohly/dwl/compare/master...Stivvo:restoreTiling.patch): All floating windows become tiling when switching to a different layout (mod+t, mod+m...) * [shiftview](https://github.com/djpohly/dwl/compare/master...guidocella:shiftview.patch): Cycle through tags