Updated Patches (markdown)

PalanixYT 2022-08-22 17:21:00 +02:00
parent 79522d4ba4
commit 6e8e080f76

@ -49,7 +49,7 @@ Please ensure that the only changes in that branch are those needed for the patc
* [numlock/capslock](https://github.com/djpohly/dwl/compare/main...Sevz17:numlock/capslock.patch): Allows to activate numlock or capslock at startup
* [output-power-management](https://github.com/djpohly/dwl/compare/main...guidocella:output-power-management.patch): Implement the output-power-management protocol. I don't know what this is used by, but here it is in case you need it
* [pertag](https://github.com/djpohly/dwl/compare/main...guidocella:pertag.patch): A very slightly modified version of dwm's pertag patch (updated version of https://github.com/djpohly/dwl/compare/main...Bonicgamer:pertag.patch)
* [pointerConstraints](https://github.com/djpohly/dwl/compare/main...PalanixYT:point.patch): basic pointer constraints | Updated 30.6.2021 (Thanks to Bonicgamer for the implementation of pointer constraints) EDIT CONFIG.H!
* [pointerConstraints](https://github.com/djpohly/dwl/compare/main...PalanixYT:point.patch): TLDR: Gaming basic | pointer constraints and proper relative pointer motion| Updated 30.6.2021 (Thanks to Bonicgamer for the implementation of pointer constraints) EDIT CONFIG.H!
* [privilegeDrop](https://github.com/djpohly/dwl/compare/main...DanielMowitz:privilege-drop.patch): Adds the -u option that allows users to pass a desired uid to drop to after becoming DRM master
* [push](https://github.com/djpohly/dwl/compare/wlroots-next...djpohly:push.patch): Adds functions `pushup` and `pushdown` to move windows within the tiling order ([original dwm patch](https://dwm.suckless.org/patches/push/))
* [restoreTiling](https://github.com/djpohly/dwl/compare/main...Stivvo:restoreTiling.patch): All floating windows become tiling when switching to a different layout (mod+t, mod+m...)