From 9075e69b4b7b67794dcd364a1f419ffa1169932a Mon Sep 17 00:00:00 2001 From: PalanixYT <51162745+PalanixYT@users.noreply.github.com> Date: Mon, 22 Aug 2022 17:21:39 +0200 Subject: [PATCH] Updated Patches (markdown) --- Patches.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Patches.md b/Patches.md index cde8ff4..1c84576 100644 --- a/Patches.md +++ b/Patches.md @@ -49,7 +49,7 @@ Please ensure that the only changes in that branch are those needed for the patc * [numlock/capslock](https://github.com/djpohly/dwl/compare/main...Sevz17:numlock/capslock.patch): Allows to activate numlock or capslock at startup * [output-power-management](https://github.com/djpohly/dwl/compare/main...guidocella:output-power-management.patch): Implement the output-power-management protocol. I don't know what this is used by, but here it is in case you need it * [pertag](https://github.com/djpohly/dwl/compare/main...guidocella:pertag.patch): A very slightly modified version of dwm's pertag patch (updated version of https://github.com/djpohly/dwl/compare/main...Bonicgamer:pertag.patch) -* [pointerConstraints](https://github.com/djpohly/dwl/compare/main...PalanixYT:point.patch): TLDR: Gaming basic | pointer constraints and proper relative pointer motion| Updated 30.6.2021 (Thanks to Bonicgamer for the implementation of pointer constraints) EDIT CONFIG.H! +* [pointerConstraints](https://github.com/djpohly/dwl/compare/main...PalanixYT:point.patch): TLDR: Gaming | basic pointer constraints and proper relative pointer motion| Updated 30.6.2021 (Thanks to Bonicgamer for the implementation of pointer constraints) EDIT CONFIG.H! * [privilegeDrop](https://github.com/djpohly/dwl/compare/main...DanielMowitz:privilege-drop.patch): Adds the -u option that allows users to pass a desired uid to drop to after becoming DRM master * [push](https://github.com/djpohly/dwl/compare/wlroots-next...djpohly:push.patch): Adds functions `pushup` and `pushdown` to move windows within the tiling order ([original dwm patch](https://dwm.suckless.org/patches/push/)) * [restoreTiling](https://github.com/djpohly/dwl/compare/main...Stivvo:restoreTiling.patch): All floating windows become tiling when switching to a different layout (mod+t, mod+m...)