Updated pointerConstraints patch

Bonicgamer 2020-09-20 18:01:41 -04:00
parent 8a7f2243f7
commit dbbb1e6940

@ -14,7 +14,7 @@ Please ensure that the only changes in that branch are those needed for the patc
<!-- please keep the patch list in alphabetical order by name, thanks! -->
* [customFloat](https://github.com/djpohly/dwl/compare/master...Stivvo:customFloat.patch): Rules for floating windows support default x, y, width, height. Defaults to the center of the screen and the client size
* [pertag](https://github.com/djpohly/dwl/compare/master...Bonicgamer:pertag.patch): A very slightly modified version of dwm's pertag patch
* [pointerConstraints](https://github.com/djpohly/dwl/compare/master...Bonicgamer:pointerconstraints0.patch): basic pointer constraints (for some reason only works if the window's top left corner is in the top left corner of the screen) | Updated: 8/26/2020
* [pointerConstraints](https://github.com/djpohly/dwl/compare/master...Bonicgamer:pointerconstraints0.patch): basic pointer constraints | Updated: 9/20/2020
* [focusMonPointer](https://github.com/djpohly/dwl/compare/master...Stivvo:focusMonPointer.patch): ``focusmon()`` moves the cursor to the focused monitor
* [outputOrder](https://github.com/djpohly/dwl/compare/master...Stivvo:outputOrder.patch): The order in which monitors are defined in ``monrules[]`` aligns them on the horizontal axis (first is leftmost), requires [handleUnplug](https://github.com/djpohly/dwl/compare/master...Stivvo:outputOrder.patch), which hasn't been merged yet
* [restoreTiling](https://github.com/djpohly/dwl/compare/master...Stivvo:restoreTiling.patch): All floating windows become tiling when switching to a different layout (mod+t, mod+m...)