Files
kern/include/screen/text.h
T
Tom-on 536f6b2320 Began work on proper terminal I/O
- Chenged Puts() syscall to Write()
- Improved syscalls.h
- added a new header in terminal/terminal.h
- moved gfxMode into screen/gfxmode.h
2024-05-27 15:16:07 +02:00

166 lines
5.3 KiB
C

#ifndef SCREEN_H
#define SCREEN_H
#include <memory/addresses.h>
#include <screen/gfxmode.h>
#include <stdint.h>
#include <string.h>
struct cursor_s {
uint32_t x;
uint32_t y;
};
static char* font = (char*)FONT_LOC;
static struct cursor_s cursor = { 0, 0 };
uint32_t bgColor = BG_COLOR;
uint32_t fgColor = FG_COLOR;
uint32_t convertColor(uint32_t color) {
if (gfxMode->bpp == 8) { // Uses VGA Color pallete, idk how to support that
return color & 0xff;
}
// TODO: !! Important !! - Is should be divided by 255.0 (for floats), but using '-mgeneral-regs-only' removes fp-registers and
// wants to use some dumb functions for converting fp numbers in the stdlib (that we don't have)
uint8_t red = ((color >> 16) & 0xff) * (((1 << gfxMode->linearRedMaskSize) - 1) / 255);
uint8_t green = ((color >> 8 ) & 0xff) * (((1 << gfxMode->linearGreenMaskSize) - 1) / 255);
uint8_t blue = ((color ) & 0xff) * (((1 << gfxMode->linearBlueMaskSize) - 1) / 255);
return (red << gfxMode->redFieldPos) | (green << gfxMode->greenFieldPos) | (blue << gfxMode->blueFieldPos);
}
// TODO: Reimplement larger text
void putcAt(unsigned char c, uint32_t x, uint32_t y) {
// Font info
uint8_t charWidth = *(uint8_t*)FONT_WIDTH;
uint8_t charHeight = *(uint8_t*)FONT_HEIGHT;
// uint8_t bitmapRowLen = (charWidth - 1) / 8 + 1; // TODO: Larger font support
// Video stuff
uint8_t bytesPerPx = (gfxMode->bpp+1) / 8;
uint8_t* vidmem = (uint8_t*)gfxMode->physicalBasePtr;
uint32_t offset = (gfxMode->xRes * y * charHeight + x * charWidth) * bytesPerPx;
char* bitmap = &font[((c % 128) - 1) * charHeight];
for (uint8_t i = 0; i < charHeight; i++) { // Rows
char bitmapRow = bitmap[i];
uint32_t color = convertColor((bitmapRow & 0x80) ? fgColor : bgColor);
for (uint8_t j = 0; j < charWidth * bytesPerPx; ++j) { // Cols
uint8_t byte = j % bytesPerPx;
vidmem[offset + j] = (uint8_t)(color >> (8 * byte));
if (byte == bytesPerPx - 1) {
bitmapRow = bitmapRow << 1;
color = convertColor((bitmapRow & 0x80) ? fgColor : bgColor);
}
}
offset += gfxMode->linearBytesPerScanline; // gfxMode->xRes * bytesPerPx
}
}
// TODO: Probably get rid of this, idk (use terminal control codes)
void printAt(const char* str, uint32_t x, uint32_t y) {
while (*str != '\0') {
putcAt(*str++, x, y);
x++;
}
}
// TODO: Use terminal.x/y instead of cursor.x/y
void scroll() { // TODO: Make this faster (still kinda slow, but memcpy32() helped alot)
uint8_t charHeight = *(uint8_t*)FONT_HEIGHT;
if ((cursor.y+1) * charHeight < gfxMode->yRes) { return; } // Check if we should scroll
uint32_t bytesPerLine = charHeight * gfxMode->bytesPerScanline;
uint32_t lines = gfxMode->yRes / charHeight;
uint32_t vidmem = gfxMode->physicalBasePtr;
for (uint32_t i = 1; i < lines; i++) {
uint32_t address = vidmem + i * bytesPerLine;
memcpy32((char*)address, (char*)(address - bytesPerLine), bytesPerLine);
}
uint32_t color = convertColor(bgColor);
uint8_t* lastLine = (uint8_t*)(vidmem + (lines-1) * bytesPerLine);
uint8_t bytesPerPx = (gfxMode->bpp+1) / 8;
for (uint32_t i = 0; i < bytesPerLine; i++) {
for (uint8_t j = 0; j < bytesPerPx; j++) {
lastLine[j] = (uint8_t)(color >> (j * 8));
}
lastLine += bytesPerPx;
}
cursor.y--;
}
// DEPRICATED - TODO: Remove this from everywhere so i can delete it
void putc(char c) {
uint8_t charWidth = *(uint8_t*)FONT_WIDTH;
if (c == '\n') {
putcAt(' ', cursor.x, cursor.y); // Make sure we don't leave an extra cursor
cursor.y++;
cursor.x = 0;
} else if (c == '\b') {
putcAt(' ', cursor.x, cursor.y); // Make sure we don't leave an extra cursor
if (cursor.x == 0) {
cursor.x = gfxMode->xRes / charWidth - 1; // Subtract one so we don't overflow to the line start
cursor.y--; // y could be 0
} else {
cursor.x--;
}
putcAt(' ', cursor.x, cursor.y);
} else {
putcAt(c, cursor.x, cursor.y);
cursor.x++;
if (cursor.x >= gfxMode->xRes / charWidth) {
cursor.y++;
cursor.x = 0;
}
}
scroll();
}
// DEPRICATED - TODO: Remove this everywhere it's used and delete it's definition here
void print(const char* str) {
while (*str != '\0') {
putc(*str++);
}
}
// TODO: Make this comply with the new terminal.h thing!
void clear() {
uint8_t* vidmem = (uint8_t*)gfxMode->physicalBasePtr;
uint8_t bytesPerPx = (gfxMode->bpp+1) / 8;
cursor.x = 0;
cursor.y = 0;
uint32_t color = convertColor(bgColor);
for (uint32_t i = 0; i < gfxMode->xRes; i++) { // Clear one line of pixels
for (uint8_t j = 0; j < bytesPerPx; j++) {
vidmem[j] = (uint8_t)(color >> (j * 8));
}
vidmem += bytesPerPx;
}
vidmem -= gfxMode->bytesPerScanline;
for (uint32_t i = 0; i < gfxMode->yRes; i++) { // Copy that line to clear the entire screen (using memcpy32 is fast!)
memcpy32(vidmem, vidmem + gfxMode->bytesPerScanline, gfxMode->bytesPerScanline);
vidmem += gfxMode->bytesPerScanline;
}
}
#endif