refactor scenefx patch and apply optimized_blur

This commit is contained in:
wochap 2025-03-12 20:39:42 +00:00
parent da47561153
commit 7e3e98dd7a

View File

@ -1,14 +1,14 @@
From 11b587299587b1544b091f5804272d177d1a3dee Mon Sep 17 00:00:00 2001
From d209aeaee541a045de9dba2154bbbd5475bba2ec Mon Sep 17 00:00:00 2001
From: wochap <gean.marroquin@gmail.com>
Date: Sat, 15 Feb 2025 11:14:42 -0500
Subject: [PATCH] implement scenefx-0.2
Date: Sun, 9 Mar 2025 17:26:07 -0500
Subject: [PATCH] implement scenefx
---
Makefile | 2 +-
client.h | 14 ++-
config.def.h | 30 ++++-
dwl.c | 344 ++++++++++++++++++++++++++++++++++++++++++++++++++-
4 files changed, 380 insertions(+), 10 deletions(-)
client.h | 18 +++
config.def.h | 30 +++-
dwl.c | 414 ++++++++++++++++++++++++++++++++++++++++++++++++++-
4 files changed, 457 insertions(+), 7 deletions(-)
diff --git a/Makefile b/Makefile
index 3358bae..8dc79bd 100644
@ -24,39 +24,43 @@ index 3358bae..8dc79bd 100644
LDLIBS = `$(PKG_CONFIG) --libs $(PKGS)` -lm $(LIBS)
diff --git a/client.h b/client.h
index 42f225f..e3cef30 100644
index 42f225f..4e8f016 100644
--- a/client.h
+++ b/client.h
@@ -136,10 +136,10 @@ client_get_clip(Client *c, struct wlr_box *clip)
{
struct wlr_box xdg_geom = {0};
*clip = (struct wlr_box){
- .x = 0,
- .y = 0,
- .width = c->geom.width - c->bw,
- .height = c->geom.height - c->bw,
@@ -147,6 +147,13 @@ client_get_clip(Client *c, struct wlr_box *clip)
return;
#endif
+ *clip = (struct wlr_box){
+ .x = c->bw,
+ .y = c->bw,
+ .width = c->geom.width - c->bw * 2,
+ .height = c->geom.height - c->bw * 2,
};
#ifdef XWAYLAND
@@ -328,6 +328,12 @@ static inline void
+ };
+
wlr_xdg_surface_get_geometry(c->surface.xdg, &xdg_geom);
clip->x = xdg_geom.x;
clip->y = xdg_geom.y;
@@ -328,6 +335,17 @@ static inline void
client_set_border_color(Client *c, const float color[static 4])
{
int i;
+
+#ifdef XWAYLAND
+ if (!client_is_x11(c)) {
+#endif
+ if (corner_radius > 0) {
+ wlr_scene_rect_set_color(c->round_border, color);
+ return;
+ }
+#ifdef XWAYLAND
+ }
+#endif
+
for (i = 0; i < 4; i++)
wlr_scene_rect_set_color(c->border[i], color);
}
diff --git a/config.def.h b/config.def.h
index 22d2171..4ec6adb 100644
index 22d2171..8c50932 100644
--- a/config.def.h
+++ b/config.def.h
@@ -12,7 +12,35 @@ static const float bordercolor[] = COLOR(0x444444ff);
@ -83,7 +87,7 @@ index 22d2171..4ec6adb 100644
+static const int corner_radius_only_floating = 0; /* only apply corner_radius and corner_radius_inner to floating windows */
+
+static const int blur = 1; /* flag to enable blur */
+static const int blur_optimized = 1;
+static const int blur_xray = 0; /* flag to make transparent fs and floating windows display your background */
+static const int blur_ignore_transparent = 1;
+static const struct blur_data blur_data = {
+ .radius = 5,
@ -97,7 +101,7 @@ index 22d2171..4ec6adb 100644
/* tagging - TAGCOUNT must be no greater than 31 */
#define TAGCOUNT (9)
diff --git a/dwl.c b/dwl.c
index 5bf995e..eb12234 100644
index 5bf995e..655e175 100644
--- a/dwl.c
+++ b/dwl.c
@@ -10,8 +10,14 @@
@ -123,6 +127,15 @@ index 5bf995e..eb12234 100644
#include <wlr/types/wlr_screencopy_v1.h>
#include <wlr/types/wlr_seat.h>
#include <wlr/types/wlr_server_decoration.h>
@@ -83,7 +88,7 @@
/* enums */
enum { CurNormal, CurPressed, CurMove, CurResize }; /* cursor */
enum { XDGShell, LayerShell, X11 }; /* client types */
-enum { LyrBg, LyrBottom, LyrTile, LyrFloat, LyrTop, LyrFS, LyrOverlay, LyrBlock, NUM_LAYERS }; /* scene layers */
+enum { LyrBg, LyrBlur, LyrBottom, LyrTile, LyrFloat, LyrTop, LyrFS, LyrOverlay, LyrBlock, NUM_LAYERS }; /* scene layers */
#ifdef XWAYLAND
enum { NetWMWindowTypeDialog, NetWMWindowTypeSplash, NetWMWindowTypeToolbar,
NetWMWindowTypeUtility, NetLast }; /* EWMH atoms */
@@ -141,6 +146,12 @@ typedef struct {
uint32_t tags;
int isfloating, isurgent, isfullscreen;
@ -136,29 +149,34 @@ index 5bf995e..eb12234 100644
} Client;
typedef struct {
@@ -355,6 +366,12 @@ static Monitor *xytomon(double x, double y);
@@ -208,6 +219,7 @@ struct Monitor {
int nmaster;
char ltsymbol[16];
int asleep;
+ struct wlr_scene_optimized_blur *blur_layer;
};
typedef struct {
@@ -355,6 +367,18 @@ static Monitor *xytomon(double x, double y);
static void xytonode(double x, double y, struct wlr_surface **psurface,
Client **pc, LayerSurface **pl, double *nx, double *ny);
static void zoom(const Arg *arg);
+static void iter_xdg_scene_buffers(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data);
+static void iter_xdg_scene_buffers_blur(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data);
+static void iter_xdg_scene_buffers_opacity(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data);
+static void iter_xdg_scene_buffers_corner_radius(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data);
+static void output_configure_scene(struct wlr_scene_node *node, Client *c);
+static int in_shadow_ignore_list(const char *str);
+static void client_set_shadow_blur_sigma(Client *c, int blur_sigma);
+static void update_client_corner_radius(Client *c);
+static void update_client_shadow_color(Client *c);
+static void update_client_focus_decorations(Client *c, int focused, int urgent);
+static void update_client_blur(Client *c);
+static void update_buffer_corner_radius(Client *c, struct wlr_scene_buffer *buffer);
/* variables */
static const char broken[] = "broken";
@@ -366,6 +383,8 @@ static struct wl_event_loop *event_loop;
static struct wlr_backend *backend;
static struct wlr_scene *scene;
static struct wlr_scene_tree *layers[NUM_LAYERS];
+/* TODO: implement wlr_scene_optimized_blur */
+/* static struct wlr_scene_optimized_blur *blur_layer; */
static struct wlr_scene_tree *drag_icon;
/* Map from ZWLR_LAYER_SHELL_* constants to Lyr* enum */
static const int layermap[] = { LyrBg, LyrBottom, LyrTop, LyrOverlay };
@@ -413,6 +432,8 @@ static struct wlr_box sgeom;
@@ -413,6 +437,8 @@ static struct wlr_box sgeom;
static struct wl_list mons;
static Monitor *selmon;
@ -167,7 +185,62 @@ index 5bf995e..eb12234 100644
#ifdef XWAYLAND
static void activatex11(struct wl_listener *listener, void *data);
static void associatex11(struct wl_listener *listener, void *data);
@@ -1061,6 +1082,9 @@ createnotify(struct wl_listener *listener, void *data)
@@ -499,6 +525,10 @@ arrange(Monitor *m)
wlr_scene_node_set_enabled(&m->fullscreen_bg->node,
(c = focustop(m)) && c->isfullscreen);
+ if (blur) {
+ wlr_scene_node_set_enabled(&m->blur_layer->node, 1);
+ }
+
strncpy(m->ltsymbol, m->lt[m->sellt]->symbol, LENGTH(m->ltsymbol));
/* We move all clients (except fullscreen and unmanaged) to LyrTile while
@@ -722,6 +752,11 @@ cleanupmon(struct wl_listener *listener, void *data)
closemon(m);
wlr_scene_node_destroy(&m->fullscreen_bg->node);
+
+ if (blur) {
+ wlr_scene_node_destroy(&m->blur_layer->node);
+ }
+
free(m);
}
@@ -785,6 +820,18 @@ commitlayersurfacenotify(struct wl_listener *listener, void *data)
}
arrangelayers(l->mon);
+
+ if (blur) {
+ // Rerender the optimized blur on change
+ struct wlr_layer_surface_v1 *wlr_layer_surface = l->layer_surface;
+ if (wlr_layer_surface->current.layer ==
+ ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND ||
+ wlr_layer_surface->current.layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM) {
+ if (l->mon) {
+ wlr_scene_optimized_blur_mark_dirty(l->mon->blur_layer);
+ }
+ }
+ }
}
void
@@ -1036,6 +1083,12 @@ createmon(struct wl_listener *listener, void *data)
m->fullscreen_bg = wlr_scene_rect_create(layers[LyrFS], 0, 0, fullscreen_bg);
wlr_scene_node_set_enabled(&m->fullscreen_bg->node, 0);
+ if (blur) {
+ m->blur_layer = wlr_scene_optimized_blur_create(&scene->tree, 0, 0);
+ wlr_scene_node_reparent(&m->blur_layer->node, layers[LyrBlur]);
+ wlr_scene_node_set_enabled(&m->blur_layer->node, 0);
+ }
+
/* Adds this to the output layout in the order it was configured.
*
* The output layout utility automatically adds a wl_output global to the
@@ -1061,6 +1114,9 @@ createnotify(struct wl_listener *listener, void *data)
c->surface.xdg = toplevel->base;
c->bw = borderpx;
@ -177,7 +250,7 @@ index 5bf995e..eb12234 100644
LISTEN(&toplevel->base->surface->events.commit, &c->commit, commitnotify);
LISTEN(&toplevel->base->surface->events.map, &c->map, mapnotify);
LISTEN(&toplevel->base->surface->events.unmap, &c->unmap, unmapnotify);
@@ -1369,8 +1393,20 @@ focusclient(Client *c, int lift)
@@ -1369,8 +1425,11 @@ focusclient(Client *c, int lift)
/* Don't change border color if there is an exclusive focus or we are
* handling a drag operation */
@ -185,87 +258,74 @@ index 5bf995e..eb12234 100644
+ if (!exclusive_focus && !seat->drag) {
client_set_border_color(c, focuscolor);
+
+ if (shadow) {
+ client_set_shadow_blur_sigma(c, (int)round(shadow_blur_sigma_focus));
+ if (c->has_shadow_enabled) {
+ wlr_scene_shadow_set_color(c->shadow, shadow_color_focus);
+ }
+ }
+ if (opacity) {
+ c->opacity = opacity_active;
+ wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_opacity, c);
+ }
+ update_client_focus_decorations(c, 1, 0);
+ }
}
/* Deactivate old client if focus is changing */
@@ -1389,6 +1425,17 @@ focusclient(Client *c, int lift)
@@ -1389,6 +1448,8 @@ focusclient(Client *c, int lift)
} else if (old_c && !client_is_unmanaged(old_c) && (!c || !client_wants_focus(c))) {
client_set_border_color(old_c, bordercolor);
+ if (shadow) {
+ client_set_shadow_blur_sigma(old_c, (int)round(shadow_blur_sigma));
+ if (old_c->has_shadow_enabled) {
+ wlr_scene_shadow_set_color(old_c->shadow, shadow_color);
+ }
+ }
+ if (opacity) {
+ old_c->opacity = opacity_inactive;
+ wlr_scene_node_for_each_buffer(&old_c->scene_surface->node, iter_xdg_scene_buffers_opacity, old_c);
+ }
+ update_client_focus_decorations(old_c, 0, 0);
+
client_activate_surface(old, 0);
}
}
@@ -1718,6 +1765,21 @@ mapnotify(struct wl_listener *listener, void *data)
@@ -1718,6 +1779,38 @@ mapnotify(struct wl_listener *listener, void *data)
c->border[i]->node.data = c;
}
+ wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers, c);
+
+#ifdef XWAYLAND
+ if (!client_is_x11(c)) {
+#endif
+ if (corner_radius > 0) {
+ c->round_border = wlr_scene_rect_create(c->scene, 0, 0, c->isurgent ? urgentcolor : bordercolor);
+ c->round_border->node.data = c;
+ /* Lower the border below the XDG scene tree */
+ wlr_scene_node_lower_to_bottom(&c->round_border->node);
+ }
+
+ /* hide original border */
+ for (i = 0; i < 4; i++) {
+ wlr_scene_rect_set_color(c->border[i], transparent);
+ }
+ }
+#ifdef XWAYLAND
+ }
+#endif
+
+#ifdef XWAYLAND
+ if (!client_is_x11(c)) {
+#endif
+ if (shadow) {
+ c->shadow = wlr_scene_shadow_create(c->scene, 0, 0, c->corner_radius, shadow_blur_sigma, shadow_color);
+ /* Lower the shadow below the border */
+ wlr_scene_node_lower_to_bottom(&c->shadow->node);
+ }
+#ifdef XWAYLAND
+ }
+#endif
+
/* Initialize client geometry with room for border */
client_set_tiled(c, WLR_EDGE_TOP | WLR_EDGE_BOTTOM | WLR_EDGE_LEFT | WLR_EDGE_RIGHT);
c->geom.width += 2 * c->bw;
@@ -1739,6 +1801,25 @@ mapnotify(struct wl_listener *listener, void *data)
@@ -1739,6 +1832,13 @@ mapnotify(struct wl_listener *listener, void *data)
}
printstatus();
+ if (corner_radius > 0) {
+ int radius = c->corner_radius + c->bw;
+ if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
+ radius = 0;
+ }
+ wlr_scene_rect_set_corner_radius(c->round_border, radius, CORNER_LOCATION_ALL);
+ }
+ /* TODO: shouldn't we call iter_xdg_scene_buffers_corner_radius? */
+ update_client_corner_radius(c);
+
+ if (shadow) {
+ const float *color = focustop(c->mon) == c ? shadow_color_focus : shadow_color;
+ int has_shadow_enabled = 1;
+ if ((shadow_only_floating && !c->isfloating) || in_shadow_ignore_list(client_get_appid(c)) || c->isfullscreen) {
+ color = transparent;
+ has_shadow_enabled = 0;
+ }
+ wlr_scene_shadow_set_color(c->shadow, color);
+ c->has_shadow_enabled = has_shadow_enabled;
+ }
+ update_client_shadow_color(c);
+
+ update_client_blur(c);
+
unset_fullscreen:
m = c->mon ? c->mon : xytomon(c->geom.x, c->geom.y);
wl_list_for_each(w, &clients, link) {
@@ -2113,6 +2194,8 @@ rendermon(struct wl_listener *listener, void *data)
@@ -2113,6 +2213,8 @@ rendermon(struct wl_listener *listener, void *data)
goto skip;
}
@ -274,21 +334,12 @@ index 5bf995e..eb12234 100644
/*
* HACK: The "correct" way to set the gamma is to commit it together with
* the rest of the state in one go, but to do that we would need to rewrite
@@ -2181,6 +2264,8 @@ resize(Client *c, struct wlr_box geo, int interact)
{
struct wlr_box *bbox;
struct wlr_box clip;
+ int blur_sigma;
+ int i;
if (!c->mon || !c->scene)
return;
@@ -2207,6 +2292,30 @@ resize(Client *c, struct wlr_box geo, int interact)
@@ -2207,6 +2309,21 @@ resize(Client *c, struct wlr_box geo, int interact)
c->geom.height - 2 * c->bw);
client_get_clip(c, &clip);
wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip);
+
+ if (corner_radius > 0) {
+ if (corner_radius > 0 && c->round_border) {
+ wlr_scene_node_set_position(&c->round_border->node, 0, 0);
+ wlr_scene_rect_set_size(c->round_border, c->geom.width, c->geom.height);
+ wlr_scene_rect_set_clipped_region(c->round_border, (struct clipped_region) {
@ -296,91 +347,48 @@ index 5bf995e..eb12234 100644
+ .corners = CORNER_LOCATION_ALL,
+ .area = { c->bw, c->bw, c->geom.width - c->bw * 2, c->geom.height - c->bw * 2 }
+ });
+ /* hide original border */
+ for (i = 0; i < 4; i++)
+ wlr_scene_rect_set_color(c->border[i], transparent);
+ }
+
+ if (shadow) {
+ blur_sigma = (int)round(c->shadow->blur_sigma);
+ wlr_scene_node_set_position(&c->shadow->node, -blur_sigma, -blur_sigma);
+ wlr_scene_shadow_set_size(c->shadow, c->geom.width + blur_sigma * 2, c->geom.height + blur_sigma * 2);
+ wlr_scene_shadow_set_clipped_region(c->shadow, (struct clipped_region) {
+ .corner_radius = c->corner_radius + c->bw,
+ .corners = CORNER_LOCATION_ALL,
+ .area = { blur_sigma, blur_sigma, c->geom.width, c->geom.height }
+ });
+ if (shadow && c->shadow) {
+ /* TODO: shouldn't we call wlr_scene_shadow_set_blur_sigma? */
+ client_set_shadow_blur_sigma(c, (int)round(c->shadow->blur_sigma));
+ }
}
void
@@ -2307,6 +2416,29 @@ setfloating(Client *c, int floating)
@@ -2307,6 +2424,13 @@ setfloating(Client *c, int floating)
{
Client *p = client_get_parent(c);
c->isfloating = floating;
+
+ if (corner_radius > 0 && c->round_border != NULL) {
+ int radius = c->corner_radius + c->bw;
+ if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
+ radius = 0;
+ }
+ wlr_scene_rect_set_corner_radius(c->round_border, radius, CORNER_LOCATION_ALL);
+ }
+ if (corner_radius_inner > 0 && c->round_border != NULL) {
+ wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_corner_radius, c);
+ }
+ update_client_corner_radius(c);
+
+ if (shadow && c->shadow != NULL) {
+ const float *color = focustop(c->mon) == c ? shadow_color_focus : shadow_color;
+ int has_shadow_enabled = 1;
+ if ((shadow_only_floating && !c->isfloating) || in_shadow_ignore_list(client_get_appid(c)) || c->isfullscreen) {
+ color = transparent;
+ has_shadow_enabled = 0;
+ }
+ wlr_scene_shadow_set_color(c->shadow, color);
+ c->has_shadow_enabled = has_shadow_enabled;
+ }
+ update_client_shadow_color(c);
+
+ update_client_blur(c);
+
/* If in floating layout do not change the client's layer */
if (!c->mon || !client_surface(c)->mapped || !c->mon->lt[c->mon->sellt]->arrange)
return;
@@ -2336,6 +2468,29 @@ setfullscreen(Client *c, int fullscreen)
@@ -2336,6 +2460,13 @@ setfullscreen(Client *c, int fullscreen)
* client positions are set by the user and cannot be recalculated */
resize(c, c->prev, 0);
}
+
+ if (corner_radius > 0 && c->round_border != NULL) {
+ int radius = c->corner_radius + c->bw;
+ if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
+ radius = 0;
+ }
+ wlr_scene_rect_set_corner_radius(c->round_border, radius, CORNER_LOCATION_ALL);
+ }
+ if (corner_radius_inner > 0 && c->round_border != NULL) {
+ wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_corner_radius, c);
+ }
+ update_client_corner_radius(c);
+
+ if (shadow && c->shadow != NULL) {
+ const float *color = focustop(c->mon) == c ? shadow_color_focus : shadow_color;
+ int has_shadow_enabled = 1;
+ if ((shadow_only_floating && !c->isfloating) || in_shadow_ignore_list(client_get_appid(c)) || c->isfullscreen) {
+ color = transparent;
+ has_shadow_enabled = 0;
+ }
+ wlr_scene_shadow_set_color(c->shadow, color);
+ c->has_shadow_enabled = has_shadow_enabled;
+ }
+ update_client_shadow_color(c);
+
+ update_client_blur(c);
+
arrange(c->mon);
printstatus();
}
@@ -2457,11 +2612,17 @@ setup(void)
@@ -2457,11 +2588,15 @@ setup(void)
drag_icon = wlr_scene_tree_create(&scene->tree);
wlr_scene_node_place_below(&drag_icon->node, &layers[LyrBlock]->node);
+ if (blur) {
+ /* TODO: implement wlr_scene_optimized_blur_create */
+ /* blur_layer = wlr_scene_optimized_blur_create(&scene->tree, 0, 0); */
+ wlr_scene_set_blur_data(scene, blur_data);
+ }
+
@ -393,22 +401,18 @@ index 5bf995e..eb12234 100644
die("couldn't create renderer");
LISTEN_STATIC(&drw->events.lost, gpureset);
@@ -2871,6 +3032,14 @@ updatemons(struct wl_listener *listener, void *data)
@@ -2870,6 +3005,10 @@ updatemons(struct wl_listener *listener, void *data)
wlr_scene_node_set_position(&m->fullscreen_bg->node, m->m.x, m->m.y);
wlr_scene_rect_set_size(m->fullscreen_bg, m->m.width, m->m.height);
+
+ if (blur) {
+ wlr_scene_optimized_blur_set_size(m->blur_layer, m->m.width, m->m.height);
+ }
+ /*
+ * Sets the blur node size to the outputs size. Assumes there's only one
+ * output. More advanced compositors should either implement per output blur
+ * nodes or set it to the size of all outputs.
+ */
+ /* TODO: implement wlr_scene_optimized_blur_set_size */
+ /* wlr_scene_optimized_blur_set_size(blur_layer, m->wlr_output->width, m->wlr_output->height); */
+
if (m->lock_surface) {
struct wlr_scene_tree *scene_tree = m->lock_surface->surface->data;
wlr_scene_node_set_position(&scene_tree->node, m->m.x, m->m.y);
@@ -2940,8 +3109,16 @@ urgent(struct wl_listener *listener, void *data)
@@ -2940,8 +3079,11 @@ urgent(struct wl_listener *listener, void *data)
c->isurgent = 1;
printstatus();
@ -416,17 +420,12 @@ index 5bf995e..eb12234 100644
+ if (client_surface(c)->mapped) {
client_set_border_color(c, urgentcolor);
+
+ if (shadow && c->shadow != NULL) {
+ client_set_shadow_blur_sigma(c, (int)round(shadow_blur_sigma_focus));
+ if (c->has_shadow_enabled) {
+ wlr_scene_shadow_set_color(c->shadow, shadow_color_focus);
+ }
+ }
+ update_client_focus_decorations(c, 1, 1);
+ }
}
void
@@ -3053,6 +3230,165 @@ zoom(const Arg *arg)
@@ -3053,6 +3195,268 @@ zoom(const Arg *arg)
arrange(selmon);
}
@ -451,15 +450,10 @@ index 5bf995e..eb12234 100644
+ }
+
+ if (!wlr_subsurface_try_from_wlr_surface(xdg_surface->surface)) {
+ if (corner_radius_inner > 0) {
+ int radius = corner_radius_inner;
+ if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
+ radius = 0;
+ }
+ wlr_scene_buffer_set_corner_radius(buffer, radius, CORNER_LOCATION_ALL);
+ }
+ update_buffer_corner_radius(c, buffer);
+
+ if (blur) {
+ int blur_optimized = !c->isfloating || blur_xray;
+ wlr_scene_buffer_set_backdrop_blur(buffer, 1);
+ wlr_scene_buffer_set_backdrop_blur_optimized(buffer, blur_optimized);
+ wlr_scene_buffer_set_backdrop_blur_ignore_transparent(buffer, blur_ignore_transparent);
@ -469,6 +463,29 @@ index 5bf995e..eb12234 100644
+}
+
+void
+iter_xdg_scene_buffers_blur(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data)
+{
+ Client *c = user_data;
+ struct wlr_scene_surface * scene_surface = wlr_scene_surface_try_from_buffer(buffer);
+ struct wlr_xdg_surface *xdg_surface;
+
+ if (!scene_surface) {
+ return;
+ }
+
+ xdg_surface = wlr_xdg_surface_try_from_wlr_surface(scene_surface->surface);
+
+ if (c && xdg_surface && xdg_surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL) {
+ if (!wlr_subsurface_try_from_wlr_surface(xdg_surface->surface)) {
+ if (blur) {
+ int blur_optimized = !c->isfloating || blur_xray;
+ wlr_scene_buffer_set_backdrop_blur_optimized(buffer, blur_optimized);
+ }
+ }
+ }
+}
+
+void
+iter_xdg_scene_buffers_opacity(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data)
+{
+ Client *c = user_data;
@ -506,13 +523,7 @@ index 5bf995e..eb12234 100644
+ if (c && xdg_surface && xdg_surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL) {
+ /* TODO: Be able to set whole decoration_data instead of calling */
+ /* each individually? */
+ if (corner_radius_inner > 0) {
+ int radius = corner_radius_inner;
+ if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
+ radius = 0;
+ }
+ wlr_scene_buffer_set_corner_radius(buffer, radius, CORNER_LOCATION_ALL);
+ }
+ update_buffer_corner_radius(c, buffer);
+ }
+}
+
@ -548,13 +559,7 @@ index 5bf995e..eb12234 100644
+ }
+
+ if (!wlr_subsurface_try_from_wlr_surface(xdg_surface->surface)) {
+ if (corner_radius_inner > 0) {
+ int radius = corner_radius_inner;
+ if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
+ radius = 0;
+ }
+ wlr_scene_buffer_set_corner_radius(buffer, radius, CORNER_LOCATION_ALL);
+ }
+ update_buffer_corner_radius(c, buffer);
+ }
+ }
+ } else if (node->type == WLR_SCENE_NODE_TREE) {
@ -588,7 +593,104 @@ index 5bf995e..eb12234 100644
+ .area = { blur_sigma, blur_sigma, c->geom.width, c->geom.height }
+ });
+}
+
+void
+update_client_corner_radius(Client *c)
+{
+ if (corner_radius && c->round_border) {
+ int radius = c->corner_radius + c->bw;
+ if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
+ radius = 0;
+ }
+ wlr_scene_rect_set_corner_radius(c->round_border, radius, CORNER_LOCATION_ALL);
+ }
+
+#ifdef XWAYLAND
+ if (!client_is_x11(c)) {
+#endif
+ if (corner_radius_inner > 0 && c->scene) {
+ wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_corner_radius, c);
+ }
+#ifdef XWAYLAND
+ }
+#endif
+}
+
+void
+update_client_blur(Client *c)
+{
+ if (!blur) {
+ return;
+ }
+
+ if (c->scene) {
+ wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_blur, c);
+ }
+}
+
+void
+update_buffer_corner_radius(Client *c, struct wlr_scene_buffer *buffer)
+{
+ int radius;
+
+#ifdef XWAYLAND
+ if (client_is_x11(c)) {
+ return;
+ }
+#endif
+
+ if (!corner_radius_inner) {
+ return;
+ }
+
+ radius = corner_radius_inner;
+ if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
+ radius = 0;
+ }
+ wlr_scene_buffer_set_corner_radius(buffer, radius, CORNER_LOCATION_ALL);
+}
+
+void
+update_client_shadow_color(Client *c)
+{
+ int has_shadow_enabled = 1;
+ const float *color;
+
+ if (!shadow || !c->shadow) {
+ return;
+ }
+
+ color = focustop(c->mon) == c ? shadow_color_focus : shadow_color;
+
+ if ((shadow_only_floating && !c->isfloating) ||
+ in_shadow_ignore_list(client_get_appid(c)) ||
+ c->isfullscreen) {
+ color = transparent;
+ has_shadow_enabled = 0;
+ }
+
+ wlr_scene_shadow_set_color(c->shadow, color);
+ c->has_shadow_enabled = has_shadow_enabled;
+}
+
+void
+update_client_focus_decorations(Client *c, int focused, int urgent)
+{
+ if (corner_radius > 0 && c->round_border) {
+ wlr_scene_rect_set_color(c->round_border, urgent ? urgentcolor : (focused ? focuscolor : bordercolor));
+ }
+ if (shadow && c->shadow) {
+ client_set_shadow_blur_sigma(c, (int)round(focused ? shadow_blur_sigma_focus : shadow_blur_sigma));
+ if (c->has_shadow_enabled) {
+ wlr_scene_shadow_set_color(c->shadow, focused ? shadow_color_focus : shadow_color);
+ }
+ }
+ if (opacity) {
+ c->opacity = focused ? opacity_active : opacity_inactive;
+ wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_opacity, c);
+ }
+}
+
#ifdef XWAYLAND
void
activatex11(struct wl_listener *listener, void *data)
activatex11(struct wl_listener *listener, void *data)