mirror of
https://codeberg.org/dwl/dwl-patches.git
synced 2025-10-26 09:44:21 +00:00
refactor scenefx patch and apply optimized_blur
This commit is contained in:
parent
da47561153
commit
7e3e98dd7a
@ -1,14 +1,14 @@
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From 11b587299587b1544b091f5804272d177d1a3dee Mon Sep 17 00:00:00 2001
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From d209aeaee541a045de9dba2154bbbd5475bba2ec Mon Sep 17 00:00:00 2001
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From: wochap <gean.marroquin@gmail.com>
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Date: Sat, 15 Feb 2025 11:14:42 -0500
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Subject: [PATCH] implement scenefx-0.2
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Date: Sun, 9 Mar 2025 17:26:07 -0500
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Subject: [PATCH] implement scenefx
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---
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Makefile | 2 +-
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client.h | 14 ++-
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config.def.h | 30 ++++-
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dwl.c | 344 ++++++++++++++++++++++++++++++++++++++++++++++++++-
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4 files changed, 380 insertions(+), 10 deletions(-)
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client.h | 18 +++
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config.def.h | 30 +++-
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dwl.c | 414 ++++++++++++++++++++++++++++++++++++++++++++++++++-
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4 files changed, 457 insertions(+), 7 deletions(-)
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diff --git a/Makefile b/Makefile
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index 3358bae..8dc79bd 100644
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@ -24,39 +24,43 @@ index 3358bae..8dc79bd 100644
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LDLIBS = `$(PKG_CONFIG) --libs $(PKGS)` -lm $(LIBS)
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diff --git a/client.h b/client.h
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index 42f225f..e3cef30 100644
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index 42f225f..4e8f016 100644
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--- a/client.h
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+++ b/client.h
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@@ -136,10 +136,10 @@ client_get_clip(Client *c, struct wlr_box *clip)
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{
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struct wlr_box xdg_geom = {0};
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*clip = (struct wlr_box){
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- .x = 0,
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- .y = 0,
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- .width = c->geom.width - c->bw,
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- .height = c->geom.height - c->bw,
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@@ -147,6 +147,13 @@ client_get_clip(Client *c, struct wlr_box *clip)
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return;
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#endif
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+ *clip = (struct wlr_box){
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+ .x = c->bw,
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+ .y = c->bw,
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+ .width = c->geom.width - c->bw * 2,
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+ .height = c->geom.height - c->bw * 2,
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};
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#ifdef XWAYLAND
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@@ -328,6 +328,12 @@ static inline void
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+ };
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+
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wlr_xdg_surface_get_geometry(c->surface.xdg, &xdg_geom);
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clip->x = xdg_geom.x;
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clip->y = xdg_geom.y;
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@@ -328,6 +335,17 @@ static inline void
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client_set_border_color(Client *c, const float color[static 4])
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{
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int i;
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+
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+#ifdef XWAYLAND
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+ if (!client_is_x11(c)) {
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+#endif
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+ if (corner_radius > 0) {
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+ wlr_scene_rect_set_color(c->round_border, color);
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+ return;
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+ }
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+#ifdef XWAYLAND
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+ }
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+#endif
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+
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for (i = 0; i < 4; i++)
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wlr_scene_rect_set_color(c->border[i], color);
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}
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diff --git a/config.def.h b/config.def.h
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index 22d2171..4ec6adb 100644
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index 22d2171..8c50932 100644
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--- a/config.def.h
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+++ b/config.def.h
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@@ -12,7 +12,35 @@ static const float bordercolor[] = COLOR(0x444444ff);
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@ -83,7 +87,7 @@ index 22d2171..4ec6adb 100644
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+static const int corner_radius_only_floating = 0; /* only apply corner_radius and corner_radius_inner to floating windows */
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+
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+static const int blur = 1; /* flag to enable blur */
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+static const int blur_optimized = 1;
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+static const int blur_xray = 0; /* flag to make transparent fs and floating windows display your background */
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+static const int blur_ignore_transparent = 1;
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+static const struct blur_data blur_data = {
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+ .radius = 5,
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@ -97,7 +101,7 @@ index 22d2171..4ec6adb 100644
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/* tagging - TAGCOUNT must be no greater than 31 */
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#define TAGCOUNT (9)
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diff --git a/dwl.c b/dwl.c
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index 5bf995e..eb12234 100644
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index 5bf995e..655e175 100644
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--- a/dwl.c
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+++ b/dwl.c
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@@ -10,8 +10,14 @@
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@ -123,6 +127,15 @@ index 5bf995e..eb12234 100644
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#include <wlr/types/wlr_screencopy_v1.h>
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#include <wlr/types/wlr_seat.h>
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#include <wlr/types/wlr_server_decoration.h>
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@@ -83,7 +88,7 @@
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/* enums */
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enum { CurNormal, CurPressed, CurMove, CurResize }; /* cursor */
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enum { XDGShell, LayerShell, X11 }; /* client types */
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-enum { LyrBg, LyrBottom, LyrTile, LyrFloat, LyrTop, LyrFS, LyrOverlay, LyrBlock, NUM_LAYERS }; /* scene layers */
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+enum { LyrBg, LyrBlur, LyrBottom, LyrTile, LyrFloat, LyrTop, LyrFS, LyrOverlay, LyrBlock, NUM_LAYERS }; /* scene layers */
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#ifdef XWAYLAND
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enum { NetWMWindowTypeDialog, NetWMWindowTypeSplash, NetWMWindowTypeToolbar,
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NetWMWindowTypeUtility, NetLast }; /* EWMH atoms */
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@@ -141,6 +146,12 @@ typedef struct {
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uint32_t tags;
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int isfloating, isurgent, isfullscreen;
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@ -136,29 +149,34 @@ index 5bf995e..eb12234 100644
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} Client;
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typedef struct {
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@@ -355,6 +366,12 @@ static Monitor *xytomon(double x, double y);
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@@ -208,6 +219,7 @@ struct Monitor {
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int nmaster;
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char ltsymbol[16];
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int asleep;
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+ struct wlr_scene_optimized_blur *blur_layer;
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};
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typedef struct {
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@@ -355,6 +367,18 @@ static Monitor *xytomon(double x, double y);
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static void xytonode(double x, double y, struct wlr_surface **psurface,
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Client **pc, LayerSurface **pl, double *nx, double *ny);
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static void zoom(const Arg *arg);
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+static void iter_xdg_scene_buffers(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data);
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+static void iter_xdg_scene_buffers_blur(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data);
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+static void iter_xdg_scene_buffers_opacity(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data);
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+static void iter_xdg_scene_buffers_corner_radius(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data);
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+static void output_configure_scene(struct wlr_scene_node *node, Client *c);
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+static int in_shadow_ignore_list(const char *str);
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+static void client_set_shadow_blur_sigma(Client *c, int blur_sigma);
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+static void update_client_corner_radius(Client *c);
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+static void update_client_shadow_color(Client *c);
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+static void update_client_focus_decorations(Client *c, int focused, int urgent);
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+static void update_client_blur(Client *c);
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+static void update_buffer_corner_radius(Client *c, struct wlr_scene_buffer *buffer);
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/* variables */
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static const char broken[] = "broken";
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@@ -366,6 +383,8 @@ static struct wl_event_loop *event_loop;
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static struct wlr_backend *backend;
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static struct wlr_scene *scene;
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static struct wlr_scene_tree *layers[NUM_LAYERS];
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+/* TODO: implement wlr_scene_optimized_blur */
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+/* static struct wlr_scene_optimized_blur *blur_layer; */
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static struct wlr_scene_tree *drag_icon;
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/* Map from ZWLR_LAYER_SHELL_* constants to Lyr* enum */
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static const int layermap[] = { LyrBg, LyrBottom, LyrTop, LyrOverlay };
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@@ -413,6 +432,8 @@ static struct wlr_box sgeom;
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@@ -413,6 +437,8 @@ static struct wlr_box sgeom;
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static struct wl_list mons;
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static Monitor *selmon;
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@ -167,7 +185,62 @@ index 5bf995e..eb12234 100644
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#ifdef XWAYLAND
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static void activatex11(struct wl_listener *listener, void *data);
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static void associatex11(struct wl_listener *listener, void *data);
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@@ -1061,6 +1082,9 @@ createnotify(struct wl_listener *listener, void *data)
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@@ -499,6 +525,10 @@ arrange(Monitor *m)
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wlr_scene_node_set_enabled(&m->fullscreen_bg->node,
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(c = focustop(m)) && c->isfullscreen);
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+ if (blur) {
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+ wlr_scene_node_set_enabled(&m->blur_layer->node, 1);
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+ }
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+
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strncpy(m->ltsymbol, m->lt[m->sellt]->symbol, LENGTH(m->ltsymbol));
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/* We move all clients (except fullscreen and unmanaged) to LyrTile while
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@@ -722,6 +752,11 @@ cleanupmon(struct wl_listener *listener, void *data)
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closemon(m);
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wlr_scene_node_destroy(&m->fullscreen_bg->node);
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+
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+ if (blur) {
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+ wlr_scene_node_destroy(&m->blur_layer->node);
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+ }
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+
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free(m);
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}
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@@ -785,6 +820,18 @@ commitlayersurfacenotify(struct wl_listener *listener, void *data)
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}
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arrangelayers(l->mon);
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+
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+ if (blur) {
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+ // Rerender the optimized blur on change
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+ struct wlr_layer_surface_v1 *wlr_layer_surface = l->layer_surface;
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+ if (wlr_layer_surface->current.layer ==
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+ ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND ||
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+ wlr_layer_surface->current.layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM) {
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+ if (l->mon) {
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+ wlr_scene_optimized_blur_mark_dirty(l->mon->blur_layer);
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+ }
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+ }
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+ }
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}
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void
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@@ -1036,6 +1083,12 @@ createmon(struct wl_listener *listener, void *data)
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m->fullscreen_bg = wlr_scene_rect_create(layers[LyrFS], 0, 0, fullscreen_bg);
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wlr_scene_node_set_enabled(&m->fullscreen_bg->node, 0);
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+ if (blur) {
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+ m->blur_layer = wlr_scene_optimized_blur_create(&scene->tree, 0, 0);
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+ wlr_scene_node_reparent(&m->blur_layer->node, layers[LyrBlur]);
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+ wlr_scene_node_set_enabled(&m->blur_layer->node, 0);
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+ }
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+
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/* Adds this to the output layout in the order it was configured.
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*
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* The output layout utility automatically adds a wl_output global to the
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@@ -1061,6 +1114,9 @@ createnotify(struct wl_listener *listener, void *data)
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c->surface.xdg = toplevel->base;
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c->bw = borderpx;
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@ -177,7 +250,7 @@ index 5bf995e..eb12234 100644
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LISTEN(&toplevel->base->surface->events.commit, &c->commit, commitnotify);
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LISTEN(&toplevel->base->surface->events.map, &c->map, mapnotify);
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LISTEN(&toplevel->base->surface->events.unmap, &c->unmap, unmapnotify);
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@@ -1369,8 +1393,20 @@ focusclient(Client *c, int lift)
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@@ -1369,8 +1425,11 @@ focusclient(Client *c, int lift)
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/* Don't change border color if there is an exclusive focus or we are
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* handling a drag operation */
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@ -185,87 +258,74 @@ index 5bf995e..eb12234 100644
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+ if (!exclusive_focus && !seat->drag) {
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client_set_border_color(c, focuscolor);
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+
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+ if (shadow) {
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+ client_set_shadow_blur_sigma(c, (int)round(shadow_blur_sigma_focus));
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+ if (c->has_shadow_enabled) {
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+ wlr_scene_shadow_set_color(c->shadow, shadow_color_focus);
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+ }
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+ }
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+ if (opacity) {
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+ c->opacity = opacity_active;
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+ wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_opacity, c);
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+ }
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+ update_client_focus_decorations(c, 1, 0);
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+ }
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}
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/* Deactivate old client if focus is changing */
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@@ -1389,6 +1425,17 @@ focusclient(Client *c, int lift)
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@@ -1389,6 +1448,8 @@ focusclient(Client *c, int lift)
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} else if (old_c && !client_is_unmanaged(old_c) && (!c || !client_wants_focus(c))) {
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client_set_border_color(old_c, bordercolor);
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+ if (shadow) {
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+ client_set_shadow_blur_sigma(old_c, (int)round(shadow_blur_sigma));
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+ if (old_c->has_shadow_enabled) {
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+ wlr_scene_shadow_set_color(old_c->shadow, shadow_color);
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+ }
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+ }
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+ if (opacity) {
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+ old_c->opacity = opacity_inactive;
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+ wlr_scene_node_for_each_buffer(&old_c->scene_surface->node, iter_xdg_scene_buffers_opacity, old_c);
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+ }
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+ update_client_focus_decorations(old_c, 0, 0);
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+
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client_activate_surface(old, 0);
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}
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}
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@@ -1718,6 +1765,21 @@ mapnotify(struct wl_listener *listener, void *data)
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@@ -1718,6 +1779,38 @@ mapnotify(struct wl_listener *listener, void *data)
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c->border[i]->node.data = c;
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}
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+ wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers, c);
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+
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+#ifdef XWAYLAND
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+ if (!client_is_x11(c)) {
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+#endif
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+ if (corner_radius > 0) {
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+ c->round_border = wlr_scene_rect_create(c->scene, 0, 0, c->isurgent ? urgentcolor : bordercolor);
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+ c->round_border->node.data = c;
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+ /* Lower the border below the XDG scene tree */
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+ wlr_scene_node_lower_to_bottom(&c->round_border->node);
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+ }
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+
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+ /* hide original border */
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+ for (i = 0; i < 4; i++) {
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+ wlr_scene_rect_set_color(c->border[i], transparent);
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+ }
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+ }
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+#ifdef XWAYLAND
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+ }
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+#endif
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+
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+#ifdef XWAYLAND
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+ if (!client_is_x11(c)) {
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+#endif
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+ if (shadow) {
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+ c->shadow = wlr_scene_shadow_create(c->scene, 0, 0, c->corner_radius, shadow_blur_sigma, shadow_color);
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+ /* Lower the shadow below the border */
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+ wlr_scene_node_lower_to_bottom(&c->shadow->node);
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+ }
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+#ifdef XWAYLAND
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+ }
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+#endif
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+
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/* Initialize client geometry with room for border */
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client_set_tiled(c, WLR_EDGE_TOP | WLR_EDGE_BOTTOM | WLR_EDGE_LEFT | WLR_EDGE_RIGHT);
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c->geom.width += 2 * c->bw;
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@@ -1739,6 +1801,25 @@ mapnotify(struct wl_listener *listener, void *data)
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@@ -1739,6 +1832,13 @@ mapnotify(struct wl_listener *listener, void *data)
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}
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printstatus();
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+ if (corner_radius > 0) {
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+ int radius = c->corner_radius + c->bw;
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+ if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
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+ radius = 0;
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+ }
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+ wlr_scene_rect_set_corner_radius(c->round_border, radius, CORNER_LOCATION_ALL);
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+ }
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+ /* TODO: shouldn't we call iter_xdg_scene_buffers_corner_radius? */
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+ update_client_corner_radius(c);
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+
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+ if (shadow) {
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+ const float *color = focustop(c->mon) == c ? shadow_color_focus : shadow_color;
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+ int has_shadow_enabled = 1;
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+ if ((shadow_only_floating && !c->isfloating) || in_shadow_ignore_list(client_get_appid(c)) || c->isfullscreen) {
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+ color = transparent;
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+ has_shadow_enabled = 0;
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+ }
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+ wlr_scene_shadow_set_color(c->shadow, color);
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+ c->has_shadow_enabled = has_shadow_enabled;
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+ }
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+ update_client_shadow_color(c);
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+
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+ update_client_blur(c);
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+
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unset_fullscreen:
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m = c->mon ? c->mon : xytomon(c->geom.x, c->geom.y);
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wl_list_for_each(w, &clients, link) {
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@@ -2113,6 +2194,8 @@ rendermon(struct wl_listener *listener, void *data)
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@@ -2113,6 +2213,8 @@ rendermon(struct wl_listener *listener, void *data)
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goto skip;
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}
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@ -274,21 +334,12 @@ index 5bf995e..eb12234 100644
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/*
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* HACK: The "correct" way to set the gamma is to commit it together with
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* the rest of the state in one go, but to do that we would need to rewrite
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@@ -2181,6 +2264,8 @@ resize(Client *c, struct wlr_box geo, int interact)
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{
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struct wlr_box *bbox;
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struct wlr_box clip;
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+ int blur_sigma;
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+ int i;
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if (!c->mon || !c->scene)
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return;
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@@ -2207,6 +2292,30 @@ resize(Client *c, struct wlr_box geo, int interact)
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@@ -2207,6 +2309,21 @@ resize(Client *c, struct wlr_box geo, int interact)
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c->geom.height - 2 * c->bw);
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client_get_clip(c, &clip);
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wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip);
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+
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+ if (corner_radius > 0) {
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+ if (corner_radius > 0 && c->round_border) {
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+ wlr_scene_node_set_position(&c->round_border->node, 0, 0);
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+ wlr_scene_rect_set_size(c->round_border, c->geom.width, c->geom.height);
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+ wlr_scene_rect_set_clipped_region(c->round_border, (struct clipped_region) {
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@ -296,91 +347,48 @@ index 5bf995e..eb12234 100644
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+ .corners = CORNER_LOCATION_ALL,
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+ .area = { c->bw, c->bw, c->geom.width - c->bw * 2, c->geom.height - c->bw * 2 }
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||||
+ });
|
||||
+ /* hide original border */
|
||||
+ for (i = 0; i < 4; i++)
|
||||
+ wlr_scene_rect_set_color(c->border[i], transparent);
|
||||
+ }
|
||||
+
|
||||
+ if (shadow) {
|
||||
+ blur_sigma = (int)round(c->shadow->blur_sigma);
|
||||
+ wlr_scene_node_set_position(&c->shadow->node, -blur_sigma, -blur_sigma);
|
||||
+ wlr_scene_shadow_set_size(c->shadow, c->geom.width + blur_sigma * 2, c->geom.height + blur_sigma * 2);
|
||||
+ wlr_scene_shadow_set_clipped_region(c->shadow, (struct clipped_region) {
|
||||
+ .corner_radius = c->corner_radius + c->bw,
|
||||
+ .corners = CORNER_LOCATION_ALL,
|
||||
+ .area = { blur_sigma, blur_sigma, c->geom.width, c->geom.height }
|
||||
+ });
|
||||
+ if (shadow && c->shadow) {
|
||||
+ /* TODO: shouldn't we call wlr_scene_shadow_set_blur_sigma? */
|
||||
+ client_set_shadow_blur_sigma(c, (int)round(c->shadow->blur_sigma));
|
||||
+ }
|
||||
}
|
||||
|
||||
void
|
||||
@@ -2307,6 +2416,29 @@ setfloating(Client *c, int floating)
|
||||
@@ -2307,6 +2424,13 @@ setfloating(Client *c, int floating)
|
||||
{
|
||||
Client *p = client_get_parent(c);
|
||||
c->isfloating = floating;
|
||||
+
|
||||
+ if (corner_radius > 0 && c->round_border != NULL) {
|
||||
+ int radius = c->corner_radius + c->bw;
|
||||
+ if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
|
||||
+ radius = 0;
|
||||
+ }
|
||||
+ wlr_scene_rect_set_corner_radius(c->round_border, radius, CORNER_LOCATION_ALL);
|
||||
+ }
|
||||
+ if (corner_radius_inner > 0 && c->round_border != NULL) {
|
||||
+ wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_corner_radius, c);
|
||||
+ }
|
||||
+ update_client_corner_radius(c);
|
||||
+
|
||||
+ if (shadow && c->shadow != NULL) {
|
||||
+ const float *color = focustop(c->mon) == c ? shadow_color_focus : shadow_color;
|
||||
+ int has_shadow_enabled = 1;
|
||||
+ if ((shadow_only_floating && !c->isfloating) || in_shadow_ignore_list(client_get_appid(c)) || c->isfullscreen) {
|
||||
+ color = transparent;
|
||||
+ has_shadow_enabled = 0;
|
||||
+ }
|
||||
+ wlr_scene_shadow_set_color(c->shadow, color);
|
||||
+ c->has_shadow_enabled = has_shadow_enabled;
|
||||
+ }
|
||||
+ update_client_shadow_color(c);
|
||||
+
|
||||
+ update_client_blur(c);
|
||||
+
|
||||
/* If in floating layout do not change the client's layer */
|
||||
if (!c->mon || !client_surface(c)->mapped || !c->mon->lt[c->mon->sellt]->arrange)
|
||||
return;
|
||||
@@ -2336,6 +2468,29 @@ setfullscreen(Client *c, int fullscreen)
|
||||
@@ -2336,6 +2460,13 @@ setfullscreen(Client *c, int fullscreen)
|
||||
* client positions are set by the user and cannot be recalculated */
|
||||
resize(c, c->prev, 0);
|
||||
}
|
||||
+
|
||||
+ if (corner_radius > 0 && c->round_border != NULL) {
|
||||
+ int radius = c->corner_radius + c->bw;
|
||||
+ if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
|
||||
+ radius = 0;
|
||||
+ }
|
||||
+ wlr_scene_rect_set_corner_radius(c->round_border, radius, CORNER_LOCATION_ALL);
|
||||
+ }
|
||||
+ if (corner_radius_inner > 0 && c->round_border != NULL) {
|
||||
+ wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_corner_radius, c);
|
||||
+ }
|
||||
+ update_client_corner_radius(c);
|
||||
+
|
||||
+ if (shadow && c->shadow != NULL) {
|
||||
+ const float *color = focustop(c->mon) == c ? shadow_color_focus : shadow_color;
|
||||
+ int has_shadow_enabled = 1;
|
||||
+ if ((shadow_only_floating && !c->isfloating) || in_shadow_ignore_list(client_get_appid(c)) || c->isfullscreen) {
|
||||
+ color = transparent;
|
||||
+ has_shadow_enabled = 0;
|
||||
+ }
|
||||
+ wlr_scene_shadow_set_color(c->shadow, color);
|
||||
+ c->has_shadow_enabled = has_shadow_enabled;
|
||||
+ }
|
||||
+ update_client_shadow_color(c);
|
||||
+
|
||||
+ update_client_blur(c);
|
||||
+
|
||||
arrange(c->mon);
|
||||
printstatus();
|
||||
}
|
||||
@@ -2457,11 +2612,17 @@ setup(void)
|
||||
@@ -2457,11 +2588,15 @@ setup(void)
|
||||
drag_icon = wlr_scene_tree_create(&scene->tree);
|
||||
wlr_scene_node_place_below(&drag_icon->node, &layers[LyrBlock]->node);
|
||||
|
||||
+ if (blur) {
|
||||
+ /* TODO: implement wlr_scene_optimized_blur_create */
|
||||
+ /* blur_layer = wlr_scene_optimized_blur_create(&scene->tree, 0, 0); */
|
||||
+ wlr_scene_set_blur_data(scene, blur_data);
|
||||
+ }
|
||||
+
|
||||
@ -393,22 +401,18 @@ index 5bf995e..eb12234 100644
|
||||
die("couldn't create renderer");
|
||||
LISTEN_STATIC(&drw->events.lost, gpureset);
|
||||
|
||||
@@ -2871,6 +3032,14 @@ updatemons(struct wl_listener *listener, void *data)
|
||||
@@ -2870,6 +3005,10 @@ updatemons(struct wl_listener *listener, void *data)
|
||||
|
||||
wlr_scene_node_set_position(&m->fullscreen_bg->node, m->m.x, m->m.y);
|
||||
wlr_scene_rect_set_size(m->fullscreen_bg, m->m.width, m->m.height);
|
||||
+
|
||||
+ if (blur) {
|
||||
+ wlr_scene_optimized_blur_set_size(m->blur_layer, m->m.width, m->m.height);
|
||||
+ }
|
||||
|
||||
+ /*
|
||||
+ * Sets the blur node size to the outputs size. Assumes there's only one
|
||||
+ * output. More advanced compositors should either implement per output blur
|
||||
+ * nodes or set it to the size of all outputs.
|
||||
+ */
|
||||
+ /* TODO: implement wlr_scene_optimized_blur_set_size */
|
||||
+ /* wlr_scene_optimized_blur_set_size(blur_layer, m->wlr_output->width, m->wlr_output->height); */
|
||||
+
|
||||
if (m->lock_surface) {
|
||||
struct wlr_scene_tree *scene_tree = m->lock_surface->surface->data;
|
||||
wlr_scene_node_set_position(&scene_tree->node, m->m.x, m->m.y);
|
||||
@@ -2940,8 +3109,16 @@ urgent(struct wl_listener *listener, void *data)
|
||||
@@ -2940,8 +3079,11 @@ urgent(struct wl_listener *listener, void *data)
|
||||
c->isurgent = 1;
|
||||
printstatus();
|
||||
|
||||
@ -416,17 +420,12 @@ index 5bf995e..eb12234 100644
|
||||
+ if (client_surface(c)->mapped) {
|
||||
client_set_border_color(c, urgentcolor);
|
||||
+
|
||||
+ if (shadow && c->shadow != NULL) {
|
||||
+ client_set_shadow_blur_sigma(c, (int)round(shadow_blur_sigma_focus));
|
||||
+ if (c->has_shadow_enabled) {
|
||||
+ wlr_scene_shadow_set_color(c->shadow, shadow_color_focus);
|
||||
+ }
|
||||
+ }
|
||||
+ update_client_focus_decorations(c, 1, 1);
|
||||
+ }
|
||||
}
|
||||
|
||||
void
|
||||
@@ -3053,6 +3230,165 @@ zoom(const Arg *arg)
|
||||
@@ -3053,6 +3195,268 @@ zoom(const Arg *arg)
|
||||
arrange(selmon);
|
||||
}
|
||||
|
||||
@ -451,15 +450,10 @@ index 5bf995e..eb12234 100644
|
||||
+ }
|
||||
+
|
||||
+ if (!wlr_subsurface_try_from_wlr_surface(xdg_surface->surface)) {
|
||||
+ if (corner_radius_inner > 0) {
|
||||
+ int radius = corner_radius_inner;
|
||||
+ if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
|
||||
+ radius = 0;
|
||||
+ }
|
||||
+ wlr_scene_buffer_set_corner_radius(buffer, radius, CORNER_LOCATION_ALL);
|
||||
+ }
|
||||
+ update_buffer_corner_radius(c, buffer);
|
||||
+
|
||||
+ if (blur) {
|
||||
+ int blur_optimized = !c->isfloating || blur_xray;
|
||||
+ wlr_scene_buffer_set_backdrop_blur(buffer, 1);
|
||||
+ wlr_scene_buffer_set_backdrop_blur_optimized(buffer, blur_optimized);
|
||||
+ wlr_scene_buffer_set_backdrop_blur_ignore_transparent(buffer, blur_ignore_transparent);
|
||||
@ -469,6 +463,29 @@ index 5bf995e..eb12234 100644
|
||||
+}
|
||||
+
|
||||
+void
|
||||
+iter_xdg_scene_buffers_blur(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data)
|
||||
+{
|
||||
+ Client *c = user_data;
|
||||
+ struct wlr_scene_surface * scene_surface = wlr_scene_surface_try_from_buffer(buffer);
|
||||
+ struct wlr_xdg_surface *xdg_surface;
|
||||
+
|
||||
+ if (!scene_surface) {
|
||||
+ return;
|
||||
+ }
|
||||
+
|
||||
+ xdg_surface = wlr_xdg_surface_try_from_wlr_surface(scene_surface->surface);
|
||||
+
|
||||
+ if (c && xdg_surface && xdg_surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL) {
|
||||
+ if (!wlr_subsurface_try_from_wlr_surface(xdg_surface->surface)) {
|
||||
+ if (blur) {
|
||||
+ int blur_optimized = !c->isfloating || blur_xray;
|
||||
+ wlr_scene_buffer_set_backdrop_blur_optimized(buffer, blur_optimized);
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+}
|
||||
+
|
||||
+void
|
||||
+iter_xdg_scene_buffers_opacity(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data)
|
||||
+{
|
||||
+ Client *c = user_data;
|
||||
@ -506,13 +523,7 @@ index 5bf995e..eb12234 100644
|
||||
+ if (c && xdg_surface && xdg_surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL) {
|
||||
+ /* TODO: Be able to set whole decoration_data instead of calling */
|
||||
+ /* each individually? */
|
||||
+ if (corner_radius_inner > 0) {
|
||||
+ int radius = corner_radius_inner;
|
||||
+ if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
|
||||
+ radius = 0;
|
||||
+ }
|
||||
+ wlr_scene_buffer_set_corner_radius(buffer, radius, CORNER_LOCATION_ALL);
|
||||
+ }
|
||||
+ update_buffer_corner_radius(c, buffer);
|
||||
+ }
|
||||
+}
|
||||
+
|
||||
@ -548,13 +559,7 @@ index 5bf995e..eb12234 100644
|
||||
+ }
|
||||
+
|
||||
+ if (!wlr_subsurface_try_from_wlr_surface(xdg_surface->surface)) {
|
||||
+ if (corner_radius_inner > 0) {
|
||||
+ int radius = corner_radius_inner;
|
||||
+ if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
|
||||
+ radius = 0;
|
||||
+ }
|
||||
+ wlr_scene_buffer_set_corner_radius(buffer, radius, CORNER_LOCATION_ALL);
|
||||
+ }
|
||||
+ update_buffer_corner_radius(c, buffer);
|
||||
+ }
|
||||
+ }
|
||||
+ } else if (node->type == WLR_SCENE_NODE_TREE) {
|
||||
@ -588,7 +593,104 @@ index 5bf995e..eb12234 100644
|
||||
+ .area = { blur_sigma, blur_sigma, c->geom.width, c->geom.height }
|
||||
+ });
|
||||
+}
|
||||
+
|
||||
+void
|
||||
+update_client_corner_radius(Client *c)
|
||||
+{
|
||||
+ if (corner_radius && c->round_border) {
|
||||
+ int radius = c->corner_radius + c->bw;
|
||||
+ if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
|
||||
+ radius = 0;
|
||||
+ }
|
||||
+ wlr_scene_rect_set_corner_radius(c->round_border, radius, CORNER_LOCATION_ALL);
|
||||
+ }
|
||||
+
|
||||
+#ifdef XWAYLAND
|
||||
+ if (!client_is_x11(c)) {
|
||||
+#endif
|
||||
+ if (corner_radius_inner > 0 && c->scene) {
|
||||
+ wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_corner_radius, c);
|
||||
+ }
|
||||
+#ifdef XWAYLAND
|
||||
+ }
|
||||
+#endif
|
||||
+}
|
||||
+
|
||||
+void
|
||||
+update_client_blur(Client *c)
|
||||
+{
|
||||
+ if (!blur) {
|
||||
+ return;
|
||||
+ }
|
||||
+
|
||||
+ if (c->scene) {
|
||||
+ wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_blur, c);
|
||||
+ }
|
||||
+}
|
||||
+
|
||||
+void
|
||||
+update_buffer_corner_radius(Client *c, struct wlr_scene_buffer *buffer)
|
||||
+{
|
||||
+ int radius;
|
||||
+
|
||||
+#ifdef XWAYLAND
|
||||
+ if (client_is_x11(c)) {
|
||||
+ return;
|
||||
+ }
|
||||
+#endif
|
||||
+
|
||||
+ if (!corner_radius_inner) {
|
||||
+ return;
|
||||
+ }
|
||||
+
|
||||
+ radius = corner_radius_inner;
|
||||
+ if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
|
||||
+ radius = 0;
|
||||
+ }
|
||||
+ wlr_scene_buffer_set_corner_radius(buffer, radius, CORNER_LOCATION_ALL);
|
||||
+}
|
||||
+
|
||||
+void
|
||||
+update_client_shadow_color(Client *c)
|
||||
+{
|
||||
+ int has_shadow_enabled = 1;
|
||||
+ const float *color;
|
||||
+
|
||||
+ if (!shadow || !c->shadow) {
|
||||
+ return;
|
||||
+ }
|
||||
+
|
||||
+ color = focustop(c->mon) == c ? shadow_color_focus : shadow_color;
|
||||
+
|
||||
+ if ((shadow_only_floating && !c->isfloating) ||
|
||||
+ in_shadow_ignore_list(client_get_appid(c)) ||
|
||||
+ c->isfullscreen) {
|
||||
+ color = transparent;
|
||||
+ has_shadow_enabled = 0;
|
||||
+ }
|
||||
+
|
||||
+ wlr_scene_shadow_set_color(c->shadow, color);
|
||||
+ c->has_shadow_enabled = has_shadow_enabled;
|
||||
+}
|
||||
+
|
||||
+void
|
||||
+update_client_focus_decorations(Client *c, int focused, int urgent)
|
||||
+{
|
||||
+ if (corner_radius > 0 && c->round_border) {
|
||||
+ wlr_scene_rect_set_color(c->round_border, urgent ? urgentcolor : (focused ? focuscolor : bordercolor));
|
||||
+ }
|
||||
+ if (shadow && c->shadow) {
|
||||
+ client_set_shadow_blur_sigma(c, (int)round(focused ? shadow_blur_sigma_focus : shadow_blur_sigma));
|
||||
+ if (c->has_shadow_enabled) {
|
||||
+ wlr_scene_shadow_set_color(c->shadow, focused ? shadow_color_focus : shadow_color);
|
||||
+ }
|
||||
+ }
|
||||
+ if (opacity) {
|
||||
+ c->opacity = focused ? opacity_active : opacity_inactive;
|
||||
+ wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_opacity, c);
|
||||
+ }
|
||||
+}
|
||||
+
|
||||
#ifdef XWAYLAND
|
||||
void
|
||||
activatex11(struct wl_listener *listener, void *data)
|
||||
activatex11(struct wl_listener *listener, void *data)
|
||||
Loading…
x
Reference in New Issue
Block a user