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Update patches/scenefx/README.md
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@ -51,9 +51,9 @@ static const struct blur_data blur_data = {
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- [git branch](https://codeberg.org/wochap/dwl/src/branch/v0.8-a/scenefx)
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- [0.8](https://codeberg.org/dwl/dwl-patches/raw/commit/72c5d436abef385456877f210f1d1876c88d68e3/patches/scenefx/scenefx.patch)
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- [0.8](https://codeberg.org/dwl/dwl-patches/raw/commit/bfdd644ffe5c04924c19653869a79a96cd1e1f2e/patches/scenefx/scenefx.patch)
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**NOTE:** This patch was tested with the `b2e0ac4beb85aa89d0357dc8fcf8762808650890` commit on the `main` branch of `SceneFX`. It supports rounded borders, blur, and shadows.
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**NOTE:** This patch was tested with the `ab17e3810ac27b2706f73e9a4aaab89fae30363a` commit on the `main` branch of `SceneFX`. It supports rounded borders, blur, and shadows.
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**IMPORTANT:** This patch requires you to build DWL with the following dependencies
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