update scenefx patch link for 0.8

new  patch includes fixes and new options
This commit is contained in:
wochap 2025-01-03 00:44:42 +00:00
parent 72c5d436ab
commit f87556707d

View File

@ -15,9 +15,11 @@ static const struct wlr_render_color shadow_color = COLOR(0x0000FFff);
static const struct wlr_render_color shadow_color_focus = COLOR(0xFF0000ff);
static const int shadow_blur_sigma = 20;
static const int shadow_blur_sigma_focus = 40;
static const char *const shadow_ignore_list[] = { NULL }; /* list of app-id to ignore */
static const int corner_radius = 0; /* 0 disables corner_radius */
static const int corner_radius_inner = 3; /* 0 disables corner_radius */
static const int corner_radius_only_floating = 0; /* only apply corner_radius and corner_radius_inner to floating windows */
static const int blur = 1; /* flag to enable blur */
static const int blur_optimized = 1;
@ -49,7 +51,7 @@ static const struct blur_data blur_data = {
- [git branch](https://codeberg.org/wochap/dwl/src/branch/v0.8-a/scenefx)
- [0.8](https://codeberg.org/dwl/dwl-patches/raw/commit/494baec5b107114b74d243440aa8581fe6c03e48/patches/scenefx/scenefx.patch)
- [0.8](https://codeberg.org/dwl/dwl-patches/raw/commit/72c5d436abef385456877f210f1d1876c88d68e3/patches/scenefx/scenefx.patch)
**NOTE:** This patch was tested with the `b2e0ac4beb85aa89d0357dc8fcf8762808650890` commit on the `main` branch of `SceneFX`. It supports rounded borders, blur, and shadows.
@ -108,4 +110,4 @@ static const struct blur_data blur_data = {
### Authors
- [wochap](https://codeberg.org/wochap)
- [wochap](https://codeberg.org/wochap)