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							| @ -1,38 +1,29 @@ | |||||||
| # dwl-patches | # dwl-patches | ||||||
| * A general [dwl wiki](https://codeberg.org/dwl/dwl/wiki) is available at the main [dwl] page. | * A general [dwl wiki](https://codeberg.org/dwl/dwl/wiki) is available at the main [dwl] repository. | ||||||
| * This repository is exclusively for dwl PATCHES. | * This repository is exclusively for dwl PATCHES. | ||||||
| 
 | 
 | ||||||
| ## _STALE_PATCHES | *Note: All patches are user-submitted content. The authors of dwl do not continually monitor them. You are responsible for downloading and reviewing a patch before using it!* | ||||||
| Many patches previously in regular use do not cleanly apply to the current code base. Following the migration to Codeberg, these stale patch descriptions were relocated to [_STALE_PATCHES]. |  | ||||||
| 
 | 
 | ||||||
| Additionally, patches that have been deprecated by their author(s)/maintainer(s) may be found in [_STALE_PATCHES]. | ## Reporting Issues | ||||||
|  | - Issues with existing patches can be generated here in the dwl-patches [issues]. Please be sure to "@" reference the patch author in your issue. | ||||||
| 
 | 
 | ||||||
| If you are an original author of one of these or you have the inclination to revive one of these, please follow the same procedures outlined below for contributing new patches. | ## Contributing Patches to `dwl-patches` | ||||||
| 
 |  | ||||||
| In your initial pull request (or in the commit that revives the stale patch if you already have write access), remove the `.md` file or the patch directory from [_STALE_PATCHES] for the patch which you have revived. |  | ||||||
| 
 |  | ||||||
| ## Patching |  | ||||||
| Since dwl follows [suckless](https://suckless.org/) philosophy, it doesn't provide every feature under the sun. To broaden dwl's functionality, one needs to get familiar with the concept of patching. To get your feet wet, consult [the hacking page](https://suckless.org/hacking/) of the suckless website. | Since dwl follows [suckless](https://suckless.org/) philosophy, it doesn't provide every feature under the sun. To broaden dwl's functionality, one needs to get familiar with the concept of patching. To get your feet wet, consult [the hacking page](https://suckless.org/hacking/) of the suckless website. | ||||||
| 
 | 
 | ||||||
| Patches should normally target the latest dwl [release].   | Patches should normally target the latest dwl [release].   | ||||||
| If you target an older release, specify that in the `Download` link on your `README.md` page.   | If you target an older release, specify that in the `Download` link on your `README.md` page.   | ||||||
| If you target the unstable `main` branch, specify that in the `Download` link on your `README.md` page. | If you target the unstable `main` branch, specify that in the `Download` link on your `README.md` page. | ||||||
| 
 | 
 | ||||||
| *Note: These external patches are user-submitted content, and the authors of dwl cannot monitor them. Please download and review a patch before using it!* | 0. Starting from a local clone of [dwl] (not dwl-patches) | ||||||
| 
 |  | ||||||
| ## Reporting Issues |  | ||||||
| - Issues with existing patches can be generated here in the dwl-patches [issues]. Please be sure to "@" reference the patch author in your issue. |  | ||||||
| 
 |  | ||||||
| ## Contributing Patches to `dwl-patches` |  | ||||||
| 1. If you do not have it already, add the remote for the main dwl repository in your local copy and fetch it: | 1. If you do not have it already, add the remote for the main dwl repository in your local copy and fetch it: | ||||||
|     `git remote add --fetch upstream https://codeberg.org/dwl/dwl` |     `git remote add --fetch upstream https://codeberg.org/dwl/dwl` | ||||||
| 2. In your local repository of dwl, create a .patch file | 2. Use git to create a branch for your new patch and hack away creating your patched version of [dwl]. | ||||||
|  | 3. In your local clone of dwl, create a .patch file | ||||||
|     `git format-patch upstream/main...<branch-name> --stdout > PATCHNAME.patch` |     `git format-patch upstream/main...<branch-name> --stdout > PATCHNAME.patch` | ||||||
| 3. Fork [https://codeberg.org/dwl/dwl-patches][dwl-patches] | 4. Now fork [dwl-patches] (not dwl) in Codeberg and clone it locally | ||||||
| 4. Configure your repository | 5. Configure your `dwl-patches` local clone | ||||||
|     `git config --local pull.rebase true` |     `git config --local pull.rebase true` | ||||||
| 5. In your local copy, add a directory called `patches/PATCHNAME`. Place the `PATCHNAME.patch` you created in step three into the `patches/PATCHNAME` directory. | 6. In your local `dwl-patches` clone, add a directory called `patches/PATCHNAME`. Place the `PATCHNAME.patch` you created in step (2) into the `patches/PATCHNAME` directory. | ||||||
| 6. Use the Codeberg web interface to send a pull request to [dwl-patches] (NOT to [dwl]) (Codeberg nicely will generate a URL for you) |  | ||||||
| 7. Add a `README.md` page to the `PATCHNAME` directory using this template (add/remove sections as you like): | 7. Add a `README.md` page to the `PATCHNAME` directory using this template (add/remove sections as you like): | ||||||
|     ```markdown |     ```markdown | ||||||
|     ### Description |     ### Description | ||||||
| @ -54,12 +45,13 @@ If you target the unstable `main` branch, specify that in the `Download` link on | |||||||
|     ``` |     ``` | ||||||
|     You may choose to include screenshots (hosted in your patch's subdirectory) in your `README.md`. The process is described [here](https://docs.codeberg.org/markdown/using-images/). |     You may choose to include screenshots (hosted in your patch's subdirectory) in your `README.md`. The process is described [here](https://docs.codeberg.org/markdown/using-images/). | ||||||
| 
 | 
 | ||||||
| 8. WHEN YOUR PULL REQUEST IS APPROVED, your Codeberg account will also be granted commit access to [dwl-patches]. Once you have write access, you can make direct modifications/upates to your patches instead of pull requests. | 8. Use the Codeberg web interface to send a pull request to [dwl-patches] (NOT to [dwl]) | ||||||
|  | 9. WHEN YOUR PULL REQUEST IS APPROVED, your Codeberg account will also be granted commit access to [dwl-patches]. Once you have write access, you can make direct modifications/upates to your patches instead of pull requests. | ||||||
| 
 | 
 | ||||||
| ## Updating/Modifying Existing Patches | ## Updating/Modifying/Adopting Existing Patches | ||||||
| - If the existing patch is already being maintained by another author, do not make modifications to it without permission. | - If the existing patch is already being maintained by another author, do not make modifications to it. | ||||||
| - Create an issue at [issues] @mentioning the current maintainer | - Create an issue at [issues] @mentioning the current maintainer. | ||||||
| - If you receive no reply for seven days, you may adopt the patch. | - If you receive no reply for seven days, you may assume the patch abandoned and you may adopt the patch. | ||||||
| - Modify the `README.md` with new links for your raw patch and for your git branch. | - Modify the `README.md` with new links for your raw patch and for your git branch. | ||||||
|     - **LEAVE PREVIOUS AUTHOR(S)' NICKS/LINKS INTACT UNDER THE "Authors" HEADING!** |     - **LEAVE PREVIOUS AUTHOR(S)' NICKS/LINKS INTACT UNDER THE "Authors" HEADING!** | ||||||
|     - Add your own nick/link to the top of the "Authors" list. |     - Add your own nick/link to the top of the "Authors" list. | ||||||
| @ -73,6 +65,13 @@ If you target the unstable `main` branch, specify that in the `Download` link on | |||||||
|     - May explain in the associated `README.md` any relevant details of the decision to deprecate the patch. |     - May explain in the associated `README.md` any relevant details of the decision to deprecate the patch. | ||||||
| - This process allows current or future users of the patch the option to adopt, modify, or integrate stale/historical code or portions thereof. | - This process allows current or future users of the patch the option to adopt, modify, or integrate stale/historical code or portions thereof. | ||||||
| 
 | 
 | ||||||
|  | ## _STALE_PATCHES | ||||||
|  | Deprecated or unmaintained patches are held in the _STALE_PATCHES directory.   | ||||||
|  | Currently, this directory also contains `.md` description files from ancient patches predating the move to Codeberg. | ||||||
|  | 
 | ||||||
|  | If you have the inclination to revive one of these, please follow the same procedures outlined below for contributing new patches. | ||||||
|  | 
 | ||||||
|  | In your initial pull request (or in the commit that revives the stale patch if you already have write access), remove the corresponding `.md` file or the patch directory from [_STALE_PATCHES]. | ||||||
| 
 | 
 | ||||||
| [_STALE_PATCHES]:https://codeberg.org/dwl/dwl-patches/src/branch/main/_STALE_PATCHES | [_STALE_PATCHES]:https://codeberg.org/dwl/dwl-patches/src/branch/main/_STALE_PATCHES | ||||||
| [dwl]: https://codeberg.org/dwl/dwl | [dwl]: https://codeberg.org/dwl/dwl | ||||||
|  | |||||||
| @ -15,9 +15,11 @@ static const struct wlr_render_color shadow_color = COLOR(0x0000FFff); | |||||||
| static const struct wlr_render_color shadow_color_focus = COLOR(0xFF0000ff); | static const struct wlr_render_color shadow_color_focus = COLOR(0xFF0000ff); | ||||||
| static const int shadow_blur_sigma = 20; | static const int shadow_blur_sigma = 20; | ||||||
| static const int shadow_blur_sigma_focus = 40; | static const int shadow_blur_sigma_focus = 40; | ||||||
|  | static const char *const shadow_ignore_list[] = { NULL }; /* list of app-id to ignore */ | ||||||
| 
 | 
 | ||||||
| static const int corner_radius = 0; /* 0 disables corner_radius */ | static const int corner_radius = 0; /* 0 disables corner_radius */ | ||||||
| static const int corner_radius_inner = 3; /* 0 disables corner_radius */ | static const int corner_radius_inner = 3; /* 0 disables corner_radius */ | ||||||
|  | static const int corner_radius_only_floating = 0; /* only apply corner_radius and corner_radius_inner to floating windows */ | ||||||
| 
 | 
 | ||||||
| static const int blur = 1; /* flag to enable blur */ | static const int blur = 1; /* flag to enable blur */ | ||||||
| static const int blur_optimized = 1; | static const int blur_optimized = 1; | ||||||
| @ -49,7 +51,7 @@ static const struct blur_data blur_data = { | |||||||
| 
 | 
 | ||||||
| - [git branch](https://codeberg.org/wochap/dwl/src/branch/v0.8-a/scenefx) | - [git branch](https://codeberg.org/wochap/dwl/src/branch/v0.8-a/scenefx) | ||||||
| 
 | 
 | ||||||
| - [0.8](https://codeberg.org/dwl/dwl-patches/raw/commit/494baec5b107114b74d243440aa8581fe6c03e48/patches/scenefx/scenefx.patch) | - [0.8](https://codeberg.org/dwl/dwl-patches/raw/commit/72c5d436abef385456877f210f1d1876c88d68e3/patches/scenefx/scenefx.patch) | ||||||
| 
 | 
 | ||||||
|   **NOTE:** This patch was tested with the `b2e0ac4beb85aa89d0357dc8fcf8762808650890` commit on the `main` branch of `SceneFX`. It supports rounded borders, blur, and shadows. |   **NOTE:** This patch was tested with the `b2e0ac4beb85aa89d0357dc8fcf8762808650890` commit on the `main` branch of `SceneFX`. It supports rounded borders, blur, and shadows. | ||||||
| 
 | 
 | ||||||
|  | |||||||
| @ -1,14 +1,14 @@ | |||||||
| From a0a4de0305a5f06431f8162d37070fffd9ad9dd8 Mon Sep 17 00:00:00 2001 | From 059a0c8988967e23807e4f78920816f679dbc068 Mon Sep 17 00:00:00 2001 | ||||||
| From: wochap <gean.marroquin@gmail.com> | From: wochap <gean.marroquin@gmail.com> | ||||||
| Date: Tue, 24 Dec 2024 21:49:50 -0500 | Date: Thu, 2 Jan 2025 19:06:36 -0500 | ||||||
| Subject: [PATCH] feat: implement scenefx | Subject: [PATCH] implement scenefx | ||||||
| 
 | 
 | ||||||
| ---
 | ---
 | ||||||
|  Makefile     |   2 +- |  Makefile     |   2 +- | ||||||
|  client.h     |  10 ++- |  client.h     |  14 ++- | ||||||
|  config.def.h |  28 +++++- |  config.def.h |  30 ++++- | ||||||
|  dwl.c        | 236 ++++++++++++++++++++++++++++++++++++++++++++++++++- |  dwl.c        | 319 ++++++++++++++++++++++++++++++++++++++++++++++++++- | ||||||
|  4 files changed, 268 insertions(+), 8 deletions(-) |  4 files changed, 355 insertions(+), 10 deletions(-) | ||||||
| 
 | 
 | ||||||
| diff --git a/Makefile b/Makefile
 | diff --git a/Makefile b/Makefile
 | ||||||
| index 3358bae..20b15bb 100644
 | index 3358bae..20b15bb 100644
 | ||||||
| @ -24,15 +24,19 @@ index 3358bae..20b15bb 100644 | |||||||
|  LDLIBS    = `$(PKG_CONFIG) --libs $(PKGS)` -lm $(LIBS) |  LDLIBS    = `$(PKG_CONFIG) --libs $(PKGS)` -lm $(LIBS) | ||||||
|   |   | ||||||
| diff --git a/client.h b/client.h
 | diff --git a/client.h b/client.h
 | ||||||
| index 42f225f..12faec4 100644
 | index 42f225f..e3cef30 100644
 | ||||||
| --- a/client.h
 | --- a/client.h
 | ||||||
| +++ b/client.h
 | +++ b/client.h
 | ||||||
| @@ -138,8 +138,8 @@ client_get_clip(Client *c, struct wlr_box *clip)
 | @@ -136,10 +136,10 @@ client_get_clip(Client *c, struct wlr_box *clip)
 | ||||||
|  |  { | ||||||
|  |  	struct wlr_box xdg_geom = {0}; | ||||||
|  	*clip = (struct wlr_box){ |  	*clip = (struct wlr_box){ | ||||||
|  		.x = 0, | -		.x = 0,
 | ||||||
|  		.y = 0, | -		.y = 0,
 | ||||||
| -		.width = c->geom.width - c->bw,
 | -		.width = c->geom.width - c->bw,
 | ||||||
| -		.height = c->geom.height - c->bw,
 | -		.height = c->geom.height - c->bw,
 | ||||||
|  | +		.x = c->bw,
 | ||||||
|  | +		.y = c->bw,
 | ||||||
| +		.width = c->geom.width - c->bw * 2,
 | +		.width = c->geom.width - c->bw * 2,
 | ||||||
| +		.height = c->geom.height - c->bw * 2,
 | +		.height = c->geom.height - c->bw * 2,
 | ||||||
|  	}; |  	}; | ||||||
| @ -52,10 +56,10 @@ index 42f225f..12faec4 100644 | |||||||
|  		wlr_scene_rect_set_color(c->border[i], color); |  		wlr_scene_rect_set_color(c->border[i], color); | ||||||
|  } |  } | ||||||
| diff --git a/config.def.h b/config.def.h
 | diff --git a/config.def.h b/config.def.h
 | ||||||
| index 22d2171..a7ebe80 100644
 | index 22d2171..d4e85c1 100644
 | ||||||
| --- a/config.def.h
 | --- a/config.def.h
 | ||||||
| +++ b/config.def.h
 | +++ b/config.def.h
 | ||||||
| @@ -12,7 +12,33 @@ static const float bordercolor[]           = COLOR(0x444444ff);
 | @@ -12,7 +12,35 @@ static const float bordercolor[]           = COLOR(0x444444ff);
 | ||||||
|  static const float focuscolor[]            = COLOR(0x005577ff); |  static const float focuscolor[]            = COLOR(0x005577ff); | ||||||
|  static const float urgentcolor[]           = COLOR(0xff0000ff); |  static const float urgentcolor[]           = COLOR(0xff0000ff); | ||||||
|  /* This conforms to the xdg-protocol. Set the alpha to zero to restore the old behavior */ |  /* This conforms to the xdg-protocol. Set the alpha to zero to restore the old behavior */ | ||||||
| @ -67,14 +71,16 @@ index 22d2171..a7ebe80 100644 | |||||||
| +static const float opacity_active = 1.0;
 | +static const float opacity_active = 1.0;
 | ||||||
| +
 | +
 | ||||||
| +static const int shadow = 1; /* flag to enable shadow */
 | +static const int shadow = 1; /* flag to enable shadow */
 | ||||||
| +static const int shadow_only_floating = 1; /* only apply shadow to floating windows */
 | +static const int shadow_only_floating = 0; /* only apply shadow to floating windows */
 | ||||||
| +static const float shadow_color[4] = COLOR(0x0000FFff);
 | +static const float shadow_color[4] = COLOR(0x0000FFff);
 | ||||||
| +static const float shadow_color_focus[4] = COLOR(0xFF0000ff);
 | +static const float shadow_color_focus[4] = COLOR(0xFF0000ff);
 | ||||||
| +static const int shadow_blur_sigma = 20;
 | +static const int shadow_blur_sigma = 20;
 | ||||||
| +static const int shadow_blur_sigma_focus = 40;
 | +static const int shadow_blur_sigma_focus = 40;
 | ||||||
|  | +static const char *const shadow_ignore_list[] = { NULL }; /* list of app-id to ignore */
 | ||||||
| +
 | +
 | ||||||
| +static const int corner_radius = 8; /* 0 disables corner_radius */
 | +static const int corner_radius = 8; /* 0 disables corner_radius */
 | ||||||
| +static const int corner_radius_inner = 3; /* 0 disables corner_radius */
 | +static const int corner_radius_inner = 8; /* 0 disables corner_radius */
 | ||||||
|  | +static const int corner_radius_only_floating = 0; /* only apply corner_radius and corner_radius_inner to floating windows */
 | ||||||
| +
 | +
 | ||||||
| +static const int blur = 1; /* flag to enable blur */
 | +static const int blur = 1; /* flag to enable blur */
 | ||||||
| +static const int blur_optimized = 1;
 | +static const int blur_optimized = 1;
 | ||||||
| @ -91,7 +97,7 @@ index 22d2171..a7ebe80 100644 | |||||||
|  /* tagging - TAGCOUNT must be no greater than 31 */ |  /* tagging - TAGCOUNT must be no greater than 31 */ | ||||||
|  #define TAGCOUNT (9) |  #define TAGCOUNT (9) | ||||||
| diff --git a/dwl.c b/dwl.c
 | diff --git a/dwl.c b/dwl.c
 | ||||||
| index 5bf995e..a9f8277 100644
 | index 5bf995e..3c551dc 100644
 | ||||||
| --- a/dwl.c
 | --- a/dwl.c
 | ||||||
| +++ b/dwl.c
 | +++ b/dwl.c
 | ||||||
| @@ -10,8 +10,13 @@
 | @@ -10,8 +10,13 @@
 | ||||||
| @ -129,17 +135,19 @@ index 5bf995e..a9f8277 100644 | |||||||
|  } Client; |  } Client; | ||||||
|   |   | ||||||
|  typedef struct { |  typedef struct { | ||||||
| @@ -355,6 +365,9 @@ static Monitor *xytomon(double x, double y);
 | @@ -355,6 +365,11 @@ static Monitor *xytomon(double x, double y);
 | ||||||
|  static void xytonode(double x, double y, struct wlr_surface **psurface, |  static void xytonode(double x, double y, struct wlr_surface **psurface, | ||||||
|  		Client **pc, LayerSurface **pl, double *nx, double *ny); |  		Client **pc, LayerSurface **pl, double *nx, double *ny); | ||||||
|  static void zoom(const Arg *arg); |  static void zoom(const Arg *arg); | ||||||
| +static void iter_xdg_scene_buffers(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data);
 | +static void iter_xdg_scene_buffers(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data);
 | ||||||
| +static void iter_xdg_scene_buffers_opacity(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data);
 | +static void iter_xdg_scene_buffers_opacity(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data);
 | ||||||
|  | +static void iter_xdg_scene_buffers_corner_radius(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data);
 | ||||||
| +static void output_configure_scene(struct wlr_scene_node *node, Client *c);
 | +static void output_configure_scene(struct wlr_scene_node *node, Client *c);
 | ||||||
|  | +static int in_shadow_ignore_list(const char *str);
 | ||||||
|   |   | ||||||
|  /* variables */ |  /* variables */ | ||||||
|  static const char broken[] = "broken"; |  static const char broken[] = "broken"; | ||||||
| @@ -366,6 +379,8 @@ static struct wl_event_loop *event_loop;
 | @@ -366,6 +381,8 @@ static struct wl_event_loop *event_loop;
 | ||||||
|  static struct wlr_backend *backend; |  static struct wlr_backend *backend; | ||||||
|  static struct wlr_scene *scene; |  static struct wlr_scene *scene; | ||||||
|  static struct wlr_scene_tree *layers[NUM_LAYERS]; |  static struct wlr_scene_tree *layers[NUM_LAYERS]; | ||||||
| @ -148,7 +156,7 @@ index 5bf995e..a9f8277 100644 | |||||||
|  static struct wlr_scene_tree *drag_icon; |  static struct wlr_scene_tree *drag_icon; | ||||||
|  /* Map from ZWLR_LAYER_SHELL_* constants to Lyr* enum */ |  /* Map from ZWLR_LAYER_SHELL_* constants to Lyr* enum */ | ||||||
|  static const int layermap[] = { LyrBg, LyrBottom, LyrTop, LyrOverlay }; |  static const int layermap[] = { LyrBg, LyrBottom, LyrTop, LyrOverlay }; | ||||||
| @@ -413,6 +428,8 @@ static struct wlr_box sgeom;
 | @@ -413,6 +430,8 @@ static struct wlr_box sgeom;
 | ||||||
|  static struct wl_list mons; |  static struct wl_list mons; | ||||||
|  static Monitor *selmon; |  static Monitor *selmon; | ||||||
|   |   | ||||||
| @ -157,7 +165,7 @@ index 5bf995e..a9f8277 100644 | |||||||
|  #ifdef XWAYLAND |  #ifdef XWAYLAND | ||||||
|  static void activatex11(struct wl_listener *listener, void *data); |  static void activatex11(struct wl_listener *listener, void *data); | ||||||
|  static void associatex11(struct wl_listener *listener, void *data); |  static void associatex11(struct wl_listener *listener, void *data); | ||||||
| @@ -1061,6 +1078,9 @@ createnotify(struct wl_listener *listener, void *data)
 | @@ -1061,6 +1080,9 @@ createnotify(struct wl_listener *listener, void *data)
 | ||||||
|  	c->surface.xdg = toplevel->base; |  	c->surface.xdg = toplevel->base; | ||||||
|  	c->bw = borderpx; |  	c->bw = borderpx; | ||||||
|   |   | ||||||
| @ -167,7 +175,7 @@ index 5bf995e..a9f8277 100644 | |||||||
|  	LISTEN(&toplevel->base->surface->events.commit, &c->commit, commitnotify); |  	LISTEN(&toplevel->base->surface->events.commit, &c->commit, commitnotify); | ||||||
|  	LISTEN(&toplevel->base->surface->events.map, &c->map, mapnotify); |  	LISTEN(&toplevel->base->surface->events.map, &c->map, mapnotify); | ||||||
|  	LISTEN(&toplevel->base->surface->events.unmap, &c->unmap, unmapnotify); |  	LISTEN(&toplevel->base->surface->events.unmap, &c->unmap, unmapnotify); | ||||||
| @@ -1369,8 +1389,20 @@ focusclient(Client *c, int lift)
 | @@ -1369,8 +1391,20 @@ focusclient(Client *c, int lift)
 | ||||||
|   |   | ||||||
|  		/* Don't change border color if there is an exclusive focus or we are |  		/* Don't change border color if there is an exclusive focus or we are | ||||||
|  		 * handling a drag operation */ |  		 * handling a drag operation */ | ||||||
| @ -189,7 +197,7 @@ index 5bf995e..a9f8277 100644 | |||||||
|  	} |  	} | ||||||
|   |   | ||||||
|  	/* Deactivate old client if focus is changing */ |  	/* Deactivate old client if focus is changing */ | ||||||
| @@ -1389,6 +1421,17 @@ focusclient(Client *c, int lift)
 | @@ -1389,6 +1423,17 @@ focusclient(Client *c, int lift)
 | ||||||
|  		} else if (old_c && !client_is_unmanaged(old_c) && (!c || !client_wants_focus(c))) { |  		} else if (old_c && !client_is_unmanaged(old_c) && (!c || !client_wants_focus(c))) { | ||||||
|  			client_set_border_color(old_c, bordercolor); |  			client_set_border_color(old_c, bordercolor); | ||||||
|   |   | ||||||
| @ -207,33 +215,21 @@ index 5bf995e..a9f8277 100644 | |||||||
|  			client_activate_surface(old, 0); |  			client_activate_surface(old, 0); | ||||||
|  		} |  		} | ||||||
|  	} |  	} | ||||||
| @@ -1700,6 +1743,8 @@ mapnotify(struct wl_listener *listener, void *data)
 | @@ -1718,6 +1763,21 @@ mapnotify(struct wl_listener *listener, void *data)
 | ||||||
|   |  | ||||||
|  	client_get_geometry(c, &c->geom); |  | ||||||
|   |  | ||||||
| +	wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers, c);
 |  | ||||||
| +
 |  | ||||||
|  	/* Handle unmanaged clients first so we can return prior create borders */ |  | ||||||
|  	if (client_is_unmanaged(c)) { |  | ||||||
|  		/* Unmanaged clients always are floating */ |  | ||||||
| @@ -1718,6 +1763,24 @@ mapnotify(struct wl_listener *listener, void *data)
 |  | ||||||
|  		c->border[i]->node.data = c; |  		c->border[i]->node.data = c; | ||||||
|  	} |  	} | ||||||
|   |   | ||||||
|  | +	wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers, c);
 | ||||||
|  | +
 | ||||||
| +	if (corner_radius > 0) {
 | +	if (corner_radius > 0) {
 | ||||||
| +		c->round_border = wlr_scene_rect_create(c->scene, 0, 0, c->isurgent ? urgentcolor : bordercolor);
 | +		c->round_border = wlr_scene_rect_create(c->scene, 0, 0, c->isurgent ? urgentcolor : bordercolor);
 | ||||||
| +		c->round_border->node.data = c;
 | +		c->round_border->node.data = c;
 | ||||||
| +		wlr_scene_rect_set_corner_radius(c->round_border, c->corner_radius + c->bw);
 |  | ||||||
| +		/* Lower the border below the XDG scene tree */
 | +		/* Lower the border below the XDG scene tree */
 | ||||||
| +		wlr_scene_node_lower_to_bottom(&c->round_border->node);
 | +		wlr_scene_node_lower_to_bottom(&c->round_border->node);
 | ||||||
| +	}
 | +	}
 | ||||||
| +
 | +
 | ||||||
| +	if (shadow) {
 | +	if (shadow) {
 | ||||||
| +		c->shadow = wlr_scene_shadow_create(c->scene, 0, 0, c->corner_radius, shadow_blur_sigma, shadow_color);
 | +		c->shadow = wlr_scene_shadow_create(c->scene, 0, 0, c->corner_radius, shadow_blur_sigma, shadow_color);
 | ||||||
| +		c->has_shadow_enabled = shadow_only_floating != 1;
 |  | ||||||
| +		if (!c->has_shadow_enabled) {
 |  | ||||||
| +			wlr_scene_shadow_set_color(c->shadow, transparent);
 |  | ||||||
| +		}
 |  | ||||||
| +		/* Lower the shadow below the border */
 | +		/* Lower the shadow below the border */
 | ||||||
| +		wlr_scene_node_lower_to_bottom(&c->shadow->node);
 | +		wlr_scene_node_lower_to_bottom(&c->shadow->node);
 | ||||||
| +	}
 | +	}
 | ||||||
| @ -241,24 +237,33 @@ index 5bf995e..a9f8277 100644 | |||||||
|  	/* Initialize client geometry with room for border */ |  	/* Initialize client geometry with room for border */ | ||||||
|  	client_set_tiled(c, WLR_EDGE_TOP | WLR_EDGE_BOTTOM | WLR_EDGE_LEFT | WLR_EDGE_RIGHT); |  	client_set_tiled(c, WLR_EDGE_TOP | WLR_EDGE_BOTTOM | WLR_EDGE_LEFT | WLR_EDGE_RIGHT); | ||||||
|  	c->geom.width += 2 * c->bw; |  	c->geom.width += 2 * c->bw; | ||||||
| @@ -1739,6 +1802,16 @@ mapnotify(struct wl_listener *listener, void *data)
 | @@ -1739,6 +1799,25 @@ mapnotify(struct wl_listener *listener, void *data)
 | ||||||
|  	} |  	} | ||||||
|  	printstatus(); |  	printstatus(); | ||||||
|   |   | ||||||
| +	if (shadow && shadow_only_floating) {
 | +	if (corner_radius > 0) {
 | ||||||
| +		if (c->isfloating) {
 | +		int radius = c->corner_radius + c->bw;
 | ||||||
| +			c->has_shadow_enabled = 1;
 | +		if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
 | ||||||
| +			wlr_scene_shadow_set_color(c->shadow, focustop(c->mon) == c ? shadow_color_focus : shadow_color);
 | +			radius = 0;
 | ||||||
| +		} else {
 |  | ||||||
| +			c->has_shadow_enabled = 0;
 |  | ||||||
| +			wlr_scene_shadow_set_color(c->shadow, transparent);
 |  | ||||||
| +		}
 | +		}
 | ||||||
|  | +		wlr_scene_rect_set_corner_radius(c->round_border, radius);
 | ||||||
|  | +	}
 | ||||||
|  | +
 | ||||||
|  | +	if (shadow) {
 | ||||||
|  | +		const float *color = focustop(c->mon) == c ? shadow_color_focus : shadow_color;
 | ||||||
|  | +		int has_shadow_enabled = 1;
 | ||||||
|  | +		if ((shadow_only_floating && !c->isfloating) || in_shadow_ignore_list(client_get_appid(c)) || c->isfullscreen) {
 | ||||||
|  | +			color = transparent;
 | ||||||
|  | +			has_shadow_enabled = 0;
 | ||||||
|  | +		}
 | ||||||
|  | +		wlr_scene_shadow_set_color(c->shadow, color);
 | ||||||
|  | +		c->has_shadow_enabled = has_shadow_enabled;
 | ||||||
| +	}
 | +	}
 | ||||||
| +
 | +
 | ||||||
|  unset_fullscreen: |  unset_fullscreen: | ||||||
|  	m = c->mon ? c->mon : xytomon(c->geom.x, c->geom.y); |  	m = c->mon ? c->mon : xytomon(c->geom.x, c->geom.y); | ||||||
|  	wl_list_for_each(w, &clients, link) { |  	wl_list_for_each(w, &clients, link) { | ||||||
| @@ -2113,6 +2186,8 @@ rendermon(struct wl_listener *listener, void *data)
 | @@ -2113,6 +2192,8 @@ rendermon(struct wl_listener *listener, void *data)
 | ||||||
|  			goto skip; |  			goto skip; | ||||||
|  	} |  	} | ||||||
|   |   | ||||||
| @ -267,7 +272,7 @@ index 5bf995e..a9f8277 100644 | |||||||
|  	/* |  	/* | ||||||
|  	 * HACK: The "correct" way to set the gamma is to commit it together with |  	 * HACK: The "correct" way to set the gamma is to commit it together with | ||||||
|  	 * the rest of the state in one go, but to do that we would need to rewrite |  	 * the rest of the state in one go, but to do that we would need to rewrite | ||||||
| @@ -2181,6 +2256,8 @@ resize(Client *c, struct wlr_box geo, int interact)
 | @@ -2181,6 +2262,8 @@ resize(Client *c, struct wlr_box geo, int interact)
 | ||||||
|  { |  { | ||||||
|  	struct wlr_box *bbox; |  	struct wlr_box *bbox; | ||||||
|  	struct wlr_box clip; |  	struct wlr_box clip; | ||||||
| @ -276,7 +281,7 @@ index 5bf995e..a9f8277 100644 | |||||||
|   |   | ||||||
|  	if (!c->mon || !c->scene) |  	if (!c->mon || !c->scene) | ||||||
|  		return; |  		return; | ||||||
| @@ -2207,6 +2284,19 @@ resize(Client *c, struct wlr_box geo, int interact)
 | @@ -2207,6 +2290,20 @@ resize(Client *c, struct wlr_box geo, int interact)
 | ||||||
|  			c->geom.height - 2 * c->bw); |  			c->geom.height - 2 * c->bw); | ||||||
|  	client_get_clip(c, &clip); |  	client_get_clip(c, &clip); | ||||||
|  	wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip); |  	wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip); | ||||||
| @ -284,6 +289,7 @@ index 5bf995e..a9f8277 100644 | |||||||
| +	if (corner_radius > 0) {
 | +	if (corner_radius > 0) {
 | ||||||
| +		wlr_scene_node_set_position(&c->round_border->node, 0, 0);
 | +		wlr_scene_node_set_position(&c->round_border->node, 0, 0);
 | ||||||
| +		wlr_scene_rect_set_size(c->round_border, c->geom.width, c->geom.height);
 | +		wlr_scene_rect_set_size(c->round_border, c->geom.width, c->geom.height);
 | ||||||
|  | +		/* hide original border */
 | ||||||
| +		for (i = 0; i < 4; i++)
 | +		for (i = 0; i < 4; i++)
 | ||||||
| +			wlr_scene_rect_set_color(c->border[i], transparent);
 | +			wlr_scene_rect_set_color(c->border[i], transparent);
 | ||||||
| +	}
 | +	}
 | ||||||
| @ -296,29 +302,67 @@ index 5bf995e..a9f8277 100644 | |||||||
|  } |  } | ||||||
|   |   | ||||||
|  void |  void | ||||||
| @@ -2307,6 +2397,21 @@ setfloating(Client *c, int floating)
 | @@ -2307,6 +2404,29 @@ setfloating(Client *c, int floating)
 | ||||||
|  { |  { | ||||||
|  	Client *p = client_get_parent(c); |  	Client *p = client_get_parent(c); | ||||||
|  	c->isfloating = floating; |  	c->isfloating = floating; | ||||||
| +
 | +
 | ||||||
| +	if (shadow && shadow_only_floating) {
 | +	if (corner_radius > 0 && c->round_border != NULL) {
 | ||||||
| +		if (c->isfloating) {
 | +		int radius = c->corner_radius + c->bw;
 | ||||||
| +			c->has_shadow_enabled = 1;
 | +		if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
 | ||||||
| +			if (c->shadow != NULL) {
 | +			radius = 0;
 | ||||||
| +				wlr_scene_shadow_set_color(c->shadow, focustop(c->mon) == c ? shadow_color_focus : shadow_color);
 |  | ||||||
| +			}
 |  | ||||||
| +		} else {
 |  | ||||||
| +			c->has_shadow_enabled = 0;
 |  | ||||||
| +			if (c->shadow != NULL) {
 |  | ||||||
| +				wlr_scene_shadow_set_color(c->shadow, transparent);
 |  | ||||||
| +			}
 |  | ||||||
| +		}
 | +		}
 | ||||||
|  | +		wlr_scene_rect_set_corner_radius(c->round_border, radius);
 | ||||||
|  | +	}
 | ||||||
|  | +	if (corner_radius_inner > 0 && c->round_border != NULL) {
 | ||||||
|  | +		wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_corner_radius, c);
 | ||||||
|  | +	}
 | ||||||
|  | +
 | ||||||
|  | +	if (shadow && c->shadow != NULL) {
 | ||||||
|  | +		const float *color = focustop(c->mon) == c ? shadow_color_focus : shadow_color;
 | ||||||
|  | +		int has_shadow_enabled = 1;
 | ||||||
|  | +		if ((shadow_only_floating && !c->isfloating) || in_shadow_ignore_list(client_get_appid(c)) || c->isfullscreen) {
 | ||||||
|  | +			color = transparent;
 | ||||||
|  | +			has_shadow_enabled = 0;
 | ||||||
|  | +		}
 | ||||||
|  | +		wlr_scene_shadow_set_color(c->shadow, color);
 | ||||||
|  | +		c->has_shadow_enabled = has_shadow_enabled;
 | ||||||
| +	}
 | +	}
 | ||||||
| +
 | +
 | ||||||
|  	/* If in floating layout do not change the client's layer */ |  	/* If in floating layout do not change the client's layer */ | ||||||
|  	if (!c->mon || !client_surface(c)->mapped || !c->mon->lt[c->mon->sellt]->arrange) |  	if (!c->mon || !client_surface(c)->mapped || !c->mon->lt[c->mon->sellt]->arrange) | ||||||
|  		return; |  		return; | ||||||
| @@ -2457,11 +2562,17 @@ setup(void)
 | @@ -2336,6 +2456,29 @@ setfullscreen(Client *c, int fullscreen)
 | ||||||
|  |  		 * client positions are set by the user and cannot be recalculated */ | ||||||
|  |  		resize(c, c->prev, 0); | ||||||
|  |  	} | ||||||
|  | +
 | ||||||
|  | +	if (corner_radius > 0 && c->round_border != NULL) {
 | ||||||
|  | +		int radius = c->corner_radius + c->bw;
 | ||||||
|  | +		if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
 | ||||||
|  | +			radius = 0;
 | ||||||
|  | +		}
 | ||||||
|  | +		wlr_scene_rect_set_corner_radius(c->round_border, radius);
 | ||||||
|  | +	}
 | ||||||
|  | +	if (corner_radius_inner > 0 && c->round_border != NULL) {
 | ||||||
|  | +		wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_corner_radius, c);
 | ||||||
|  | +	}
 | ||||||
|  | +
 | ||||||
|  | +	if (shadow && c->shadow != NULL) {
 | ||||||
|  | +		const float *color = focustop(c->mon) == c ? shadow_color_focus : shadow_color;
 | ||||||
|  | +		int has_shadow_enabled = 1;
 | ||||||
|  | +		if ((shadow_only_floating && !c->isfloating) || in_shadow_ignore_list(client_get_appid(c)) || c->isfullscreen) {
 | ||||||
|  | +			color = transparent;
 | ||||||
|  | +			has_shadow_enabled = 0;
 | ||||||
|  | +		}
 | ||||||
|  | +		wlr_scene_shadow_set_color(c->shadow, color);
 | ||||||
|  | +		c->has_shadow_enabled = has_shadow_enabled;
 | ||||||
|  | +	}
 | ||||||
|  | +
 | ||||||
|  |  	arrange(c->mon); | ||||||
|  |  	printstatus(); | ||||||
|  |  } | ||||||
|  | @@ -2457,11 +2600,17 @@ setup(void)
 | ||||||
|  	drag_icon = wlr_scene_tree_create(&scene->tree); |  	drag_icon = wlr_scene_tree_create(&scene->tree); | ||||||
|  	wlr_scene_node_place_below(&drag_icon->node, &layers[LyrBlock]->node); |  	wlr_scene_node_place_below(&drag_icon->node, &layers[LyrBlock]->node); | ||||||
|   |   | ||||||
| @ -337,7 +381,7 @@ index 5bf995e..a9f8277 100644 | |||||||
|  		die("couldn't create renderer"); |  		die("couldn't create renderer"); | ||||||
|  	LISTEN_STATIC(&drw->events.lost, gpureset); |  	LISTEN_STATIC(&drw->events.lost, gpureset); | ||||||
|   |   | ||||||
| @@ -2871,6 +2982,14 @@ updatemons(struct wl_listener *listener, void *data)
 | @@ -2871,6 +3020,14 @@ updatemons(struct wl_listener *listener, void *data)
 | ||||||
|  		wlr_scene_node_set_position(&m->fullscreen_bg->node, m->m.x, m->m.y); |  		wlr_scene_node_set_position(&m->fullscreen_bg->node, m->m.x, m->m.y); | ||||||
|  		wlr_scene_rect_set_size(m->fullscreen_bg, m->m.width, m->m.height); |  		wlr_scene_rect_set_size(m->fullscreen_bg, m->m.width, m->m.height); | ||||||
|   |   | ||||||
| @ -352,7 +396,7 @@ index 5bf995e..a9f8277 100644 | |||||||
|  		if (m->lock_surface) { |  		if (m->lock_surface) { | ||||||
|  			struct wlr_scene_tree *scene_tree = m->lock_surface->surface->data; |  			struct wlr_scene_tree *scene_tree = m->lock_surface->surface->data; | ||||||
|  			wlr_scene_node_set_position(&scene_tree->node, m->m.x, m->m.y); |  			wlr_scene_node_set_position(&scene_tree->node, m->m.x, m->m.y); | ||||||
| @@ -2940,8 +3059,16 @@ urgent(struct wl_listener *listener, void *data)
 | @@ -2940,8 +3097,16 @@ urgent(struct wl_listener *listener, void *data)
 | ||||||
|  	c->isurgent = 1; |  	c->isurgent = 1; | ||||||
|  	printstatus(); |  	printstatus(); | ||||||
|   |   | ||||||
| @ -360,7 +404,7 @@ index 5bf995e..a9f8277 100644 | |||||||
| +	if (client_surface(c)->mapped) {
 | +	if (client_surface(c)->mapped) {
 | ||||||
|  		client_set_border_color(c, urgentcolor); |  		client_set_border_color(c, urgentcolor); | ||||||
| +
 | +
 | ||||||
| +		if (shadow) {
 | +		if (shadow && c->shadow != NULL) {
 | ||||||
| +			wlr_scene_shadow_set_blur_sigma(c->shadow, shadow_blur_sigma_focus);
 | +			wlr_scene_shadow_set_blur_sigma(c->shadow, shadow_blur_sigma_focus);
 | ||||||
| +			if (c->has_shadow_enabled) {
 | +			if (c->has_shadow_enabled) {
 | ||||||
| +				wlr_scene_shadow_set_color(c->shadow, shadow_color_focus);
 | +				wlr_scene_shadow_set_color(c->shadow, shadow_color_focus);
 | ||||||
| @ -370,7 +414,7 @@ index 5bf995e..a9f8277 100644 | |||||||
|  } |  } | ||||||
|   |   | ||||||
|  void |  void | ||||||
| @@ -3053,6 +3180,107 @@ zoom(const Arg *arg)
 | @@ -3053,6 +3218,152 @@ zoom(const Arg *arg)
 | ||||||
|  	arrange(selmon); |  	arrange(selmon); | ||||||
|  } |  } | ||||||
|   |   | ||||||
| @ -396,7 +440,11 @@ index 5bf995e..a9f8277 100644 | |||||||
| +
 | +
 | ||||||
| +		if (!wlr_subsurface_try_from_wlr_surface(xdg_surface->surface)) {
 | +		if (!wlr_subsurface_try_from_wlr_surface(xdg_surface->surface)) {
 | ||||||
| +			if (corner_radius_inner > 0) {
 | +			if (corner_radius_inner > 0) {
 | ||||||
| +				wlr_scene_buffer_set_corner_radius(buffer, corner_radius_inner, CORNER_LOCATION_ALL);
 | +				int radius = corner_radius_inner;
 | ||||||
|  | +				if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
 | ||||||
|  | +					radius = 0;
 | ||||||
|  | +				}
 | ||||||
|  | +				wlr_scene_buffer_set_corner_radius(buffer, radius, CORNER_LOCATION_ALL);
 | ||||||
| +			}
 | +			}
 | ||||||
| +
 | +
 | ||||||
| +			if (blur) {
 | +			if (blur) {
 | ||||||
| @ -431,6 +479,32 @@ index 5bf995e..a9f8277 100644 | |||||||
| +}
 | +}
 | ||||||
| +
 | +
 | ||||||
| +void
 | +void
 | ||||||
|  | +iter_xdg_scene_buffers_corner_radius(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data)
 | ||||||
|  | +{
 | ||||||
|  | +	Client *c = user_data;
 | ||||||
|  | +	struct wlr_scene_surface * scene_surface = wlr_scene_surface_try_from_buffer(buffer);
 | ||||||
|  | +	struct wlr_xdg_surface *xdg_surface;
 | ||||||
|  | +
 | ||||||
|  | +	if (!scene_surface) {
 | ||||||
|  | +		return;
 | ||||||
|  | +	}
 | ||||||
|  | +
 | ||||||
|  | +	xdg_surface = wlr_xdg_surface_try_from_wlr_surface(scene_surface->surface);
 | ||||||
|  | +
 | ||||||
|  | +	if (c && xdg_surface && xdg_surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL) {
 | ||||||
|  | +		/* TODO: Be able to set whole decoration_data instead of calling */
 | ||||||
|  | +		/* each individually? */
 | ||||||
|  | +		if (corner_radius_inner > 0) {
 | ||||||
|  | +			int radius = corner_radius_inner;
 | ||||||
|  | +			if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
 | ||||||
|  | +				radius = 0;
 | ||||||
|  | +			}
 | ||||||
|  | +			wlr_scene_buffer_set_corner_radius(buffer, radius, CORNER_LOCATION_ALL);
 | ||||||
|  | +		}
 | ||||||
|  | +	}
 | ||||||
|  | +}
 | ||||||
|  | +
 | ||||||
|  | +void
 | ||||||
| +output_configure_scene(struct wlr_scene_node *node, Client *c)
 | +output_configure_scene(struct wlr_scene_node *node, Client *c)
 | ||||||
| +{
 | +{
 | ||||||
| +	Client *_c;
 | +	Client *_c;
 | ||||||
| @ -463,7 +537,11 @@ index 5bf995e..a9f8277 100644 | |||||||
| +
 | +
 | ||||||
| +			if (!wlr_subsurface_try_from_wlr_surface(xdg_surface->surface)) {
 | +			if (!wlr_subsurface_try_from_wlr_surface(xdg_surface->surface)) {
 | ||||||
| +				if (corner_radius_inner > 0) {
 | +				if (corner_radius_inner > 0) {
 | ||||||
| +					wlr_scene_buffer_set_corner_radius(buffer, corner_radius_inner, CORNER_LOCATION_ALL);
 | +					int radius = corner_radius_inner;
 | ||||||
|  | +					if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
 | ||||||
|  | +						radius = 0;
 | ||||||
|  | +					}
 | ||||||
|  | +					wlr_scene_buffer_set_corner_radius(buffer, radius, CORNER_LOCATION_ALL);
 | ||||||
| +				}
 | +				}
 | ||||||
| +			}
 | +			}
 | ||||||
| +		}
 | +		}
 | ||||||
| @ -474,6 +552,17 @@ index 5bf995e..a9f8277 100644 | |||||||
| +		}
 | +		}
 | ||||||
| +	}
 | +	}
 | ||||||
| +}
 | +}
 | ||||||
|  | +
 | ||||||
|  | +int
 | ||||||
|  | +in_shadow_ignore_list(const char *str)
 | ||||||
|  | +{
 | ||||||
|  | +	for (int i = 0; shadow_ignore_list[i] != NULL; i++) {
 | ||||||
|  | +		if (strcmp(shadow_ignore_list[i], str) == 0) {
 | ||||||
|  | +			return 1;
 | ||||||
|  | +		}
 | ||||||
|  | +	}
 | ||||||
|  | +	return 0;
 | ||||||
|  | +}
 | ||||||
| +
 | +
 | ||||||
|  #ifdef XWAYLAND |  #ifdef XWAYLAND | ||||||
|  void |  void | ||||||
|  | |||||||
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