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			27 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			27 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
### Description
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All floating windows are centered, like the center patch, but without a rule.
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### Changelog
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2023-11-24:
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- A variable `center_relative_to_monitor` has been added, allowing the user to choose whether to center relative to the monitor or relative to the window area.
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  <details>
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  <summary>Explanation of center_relative_to_monitor:</summary>
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  <pre>
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  The "Monitor area" refers to the space enclosed by the green rectangle, while the "Window area" refers to the space enclosed by the red 
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  rectangle.
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  <img src="https://i.imgur.com/xhejzPh.png"/>
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  </pre>
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  </details>
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### Download
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- [2023-11-24](https://github.com/djpohly/dwl/compare/main...wochap:alwayscenter.patch)
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- [2023-09-02](https://github.com/djpohly/dwl/compare/main...mortezadadgar:alwayscenter.patch)
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- [v0.4](https://github.com/djpohly/dwl/compare/main...dm1tz:04-alwayscenter.patch)
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- [2021-04-17](https://github.com/djpohly/dwl/compare/main...guidocella:alwayscenter.patch)
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### Authors
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- [Guido Cella](https://github.com/guidocell)
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- [wochap](https://github.com/wochap) |