3.6 KiB
		
	
	
	
	
	
	
	
			
		
		
	
	Description
Implement https://github.com/wlrfx/scenefx
/* available options */
static const int opacity = 0; /* flag to enable opacity */
static const float opacity_inactive = 0.5;
static const float opacity_active = 1.0;
static const int shadow = 1; /* flag to enable shadow */
static const int shadow_only_floating = 0; /* only apply shadow to floating windows */
static const struct wlr_render_color shadow_color = COLOR(0x0000FFff);
static const struct wlr_render_color shadow_color_focus = COLOR(0xFF0000ff);
static const int shadow_blur_sigma = 20;
static const int shadow_blur_sigma_focus = 40;
static const char *const shadow_ignore_list[] = { NULL }; /* list of app-id to ignore */
static const int corner_radius = 0; /* 0 disables corner_radius */
static const int corner_radius_inner = 3; /* 0 disables corner_radius */
static const int corner_radius_only_floating = 0; /* only apply corner_radius and corner_radius_inner to floating windows */
static const int blur = 1; /* flag to enable blur */
static const int blur_optimized = 1;
static const int blur_ignore_transparent = 1;
static const struct blur_data blur_data = {
	.radius = 5,
	.num_passes = 3,
	.noise = 0.02,
	.brightness = 0.9,
	.contrast = 0.9,
	.saturation = 1.1,
};
NOTE: If you are using nix with flakes, scenefx has a flake for scenefx https://github.com/wlrfx/scenefx/blob/main/flake.nix
NOTE: Blur doesn't work on windows with opacity set (opacity_active, opacity_inactive)
NOTE: In DWL's Makefile
scenefx-0.2must be placed beforewlroots-0.18, e.g.PKGS = scenefx-0.2 wlroots-0.18 wayland-server ...
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NOTE: This patch was tested with the
87c0e8b6d5c86557a800445e8e4c322f387fe19ccommit on themainbranch ofSceneFX. It supports rounded borders, blur, and shadows.IMPORTANT: This patch requires you to build DWL with the following dependencies
- scenefx
 - libGL
 
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IMPORTANT: This patch only works with the
2ec3505248e819191c37cb831197629f373326fbcommit on themainbranch ofscenefx, therefore, it does not support blur.IMPORTANT: This patch requires you to build DWL with the following dependencies
- scenefx
 - libGL
 
Preview
 - 
IMPORTANT: This patch only works with the
de4ec10e1ff9347b5833f00f8615d760d9378c99commit on thewlr_scene_blurbranch ofscenefx, as it adds support for blur.IMPORTANT: This patch requires you to build DWL with the dependencies of WLROOTS:
- scenefx
 - libGL
 - libcap
 - libinput
 - libpng
 - libxkbcommon
 - mesa
 - pixman
 - seatd
 - vulkan-loader
 - wayland
 - wayland-protocols
 - xorg.libX11
 - xorg.xcbutilerrors
 - xorg.xcbutilimage
 - xorg.xcbutilrenderutil
 - xorg.xcbutilwm
 - xwayland (optional)
 - ffmpeg
 - hwdata
 - libliftoff
 - libdisplay-info