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ce343ff9db
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Update .gitea/workflows/build_test.yaml
build_test / build (push) Failing after 57s
fix build test
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2025-07-12 18:59:23 +00:00 |
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d6ee106682
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add build test
build_test / build (push) Failing after 1m9s
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2025-07-12 20:56:47 +02:00 |
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5b56f6bcb6
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fix some rendering issues
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2025-07-12 20:11:22 +02:00 |
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4a8db75bef
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make multipurpuse_buf biger to avoid out of bounds writes
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2025-07-12 17:12:25 +02:00 |
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fa7b4c70b8
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IT WORKS
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2025-07-12 16:09:39 +02:00 |
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a46f907ff6
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fixing segfault and such
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2025-07-12 11:47:57 +02:00 |
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63ded22bfd
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more work on actual game logic
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2025-07-10 22:55:18 +02:00 |
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00cc777183
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add warning flags
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2025-07-10 20:59:32 +02:00 |
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b94ebe30c8
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add user input handling
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2025-07-10 18:27:52 +02:00 |
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c5e404f1dd
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FINALY fix inicializing gameboard
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2025-07-09 21:33:36 +02:00 |
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564a6b88c1
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fix aligment
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2025-07-09 20:34:24 +02:00 |
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d6613ac341
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fix memory_set number 2
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2025-07-09 20:34:09 +02:00 |
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2b8236ee91
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fix memory_set function
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2025-07-09 19:23:13 +02:00 |
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c0bd3fcbc3
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fix pointer aritmetic
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2025-07-09 13:26:06 +02:00 |
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76093db3c9
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YES IT DOES NOT SEGFAULT
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2025-07-08 22:50:46 +02:00 |
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9092d1276a
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added memory_set'function
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2025-07-08 15:04:23 +02:00 |
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35a6894d9f
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fix allocator
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2025-07-08 10:00:24 +02:00 |
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a2a5b4c972
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added some gameboard initialization
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2025-07-07 23:15:54 +02:00 |
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51ffd98872
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added basic allocator
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2025-07-07 20:39:13 +02:00 |
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c1a55fa3ff
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created some basic string helper functions
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2025-07-07 13:42:53 +02:00 |
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aa86683b35
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inital-commit
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2025-07-07 11:37:59 +02:00 |
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